Kabbarg Tyndall, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears black trousers with blue and white striped suspenders. She wears various colorful collared shirts. She carries with her a set of longbows on her belt, each one with a ruby on the hilt. She has a very tight haircut. She wears round tiny glasses practically rammed into her face.
Personality: She has always had a great fascination with Elven culture. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born in the west her family was never financially stable. She has had some formal music training, and achieved minor success. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To reunite with her old friends; and she has passion for adventuring and risk
Ideals: Fighting, Artistic. Flaws: Racist. Bonds: Adventurer, Poor. Occupation: Seamstress
Voice: Australian accent
Attributes [hide]
Medium (5'7") Half-Orc, True Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: Just what you see.
Shifting Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a tight fitting pastel shirt and pants. She keeps her cinnamon fur in a pixie cut. She has copper eyes.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born several months after her mother was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She feels that her past leaves her morally obligated to help.
Flaws: Shy. Bonds: Criminal record, Military. Occupation: Soapmaker
Voice: Australian accent
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 180 gp. 1 Masterwork Musical instrument.
Rohesia Melancon, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a brown shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. She has slicked back blonde hair. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: She is irascible and easily irritated. She plays an instrument quite well.
History: Born in the south to a Hunter, Rohesia learned a great deal about her father's area of expertise. A gifted student she started as a Courier, but she got bored and became a Hunter. She has worked as a Hunter like her father before her.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Athletic, Artistic. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Hunter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 9 (-1) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 40 pp.
Sarah Runghold, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She has a slight overbite and is overall scrawny. She has no hair. Her eyes are hazel and catlike.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born in the south. A gifted student she started as a Knight, but she got bored and became a Assassin. She has achieved small success as a Assassin.
Motivation: She is unsatisfied with her job; and to be a knight again
Flaws: Ugly, Shy, Antagonistic. Bonds: Immigrant, Job. Occupation: Assassin
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Terran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 250 gp. 1 Masterwork Common Melee.
Oppah Leffery, Female Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she dresses in collared shirts and wears a proper scarf over her head. She has dyed her greying white hair a little too much giving a sharp white color. Her skin is flawless and her brown eyes scan people very quickly.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She works hard and plays hard.
History: She is the product a well kept family trust fund and as such has never really known need. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Oppah grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Oppah. She has built up a small fortune and can afford her own way.
Motivation: She uses money and sex appeal to get what she needs; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Joker. Flaws: Hedonist. Bonds: Attractive, Rich, Criminal record. Occupation: Fletcher
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 17 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Terran, Druidic, Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 20 gp.
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Their contribution stands as a beacon of hope for all adventurers!
