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Advanced [show]


Leaf Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears rags and sports a simple walking cane. Beneath his clothing is a huge mess of scar tissue. His gray fur is lengthy and is close to two feet long. His blue eyes lackadaisically let the world flow into them.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a habit of throwing himself into exceedingly dangerous situations.

History: Leaf was born in the south. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Architect soon after.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and he is currently in port desperately looking for someone to get him out

Ideals: Optimist, Persistence. Flaws: Impulsive. Bonds: Poor, Slave, Job. Occupation: Architect

Voice: Spits and sputters

Attributes [hide]

Leaf Candle, Male Tabaxi Warrior 1
Medium (5'3") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)10 (+0) 15 (+2)13 (+1)
Skills History +2, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp.


Social Check DCs


Qemuel Decorum, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears silk and lounges about seductively. He sports a flattop hair cut. His eyes are likewise red.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not trust anyone and sleeps with one eye open.

History: Qemuel was born with his mother's beautiful face. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by goblins. Qemuel was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: To get a good night's sleep; and his religion dominates his actions

Ideals: Athletic, Joker. Flaws: Insomniac. Bonds: Attractive, Religious. Occupation: Banker

Voice: Mousy voice

Attributes [hide]

Qemuel Decorum, Male Tiefling Warrior 1
Medium (5'3") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)14 (+2) 16 (+3)13 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 13
Languages Common, Ignan, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 700 sp. Banded agate (4 gp).


Social Check DCs


Oskar Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he tends to wear a large grey jacket. He sports a long red beard, and similarly colored long hair. His violet eyes peer out from beneath his broad grey hat.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He plays an instrument quite well.

History: Oskar lived on a farm with his mother, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well; and he is compelled to act according to his religious beliefs

Ideals: Artistic, Fighting. Flaws: Shy. Bonds: Family, Religious. Occupation: Animal Trainer

Voice: Shortens vowels

Attributes [hide]

Oskar Ungart, Male Dwarf Paladin 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 18 (+4)14 (+2) 13 (+1)10 (+0)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 8000 cp. 1 Backpack.


Social Check DCs


Sarah Winterbourne, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who dresses like a well dressed Painter does. She keeps her long blonde hair kept up in a rat tail. Her ears are large.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, Sarah grew up listening to her father's many stories. A gypsy cursed her at a young age, leading to her ugly appearance. In the meantime she has taken over work as a Painter and occasionally as a mercenary.

Motivation: She desires power and/or immortality; and to reunite with her old friends

Flaws: Ugly, Shy, Fearful. Bonds: Job, Adventurer. Occupation: Painter

Voice: Low rumbling, strings words together

Attributes [hide]

Sarah Winterbourne, Female Human Adept 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)16 (+3) 12 (+1)12 (+1)
Skills Deception +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 2 Holy water.


Social Check DCs


Sorath Compassion, Female Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is wearing a perfectly clean shirt and pair of pants. Her white hair is smooth and relatively long. Her eyes are gold and catlike.

Personality: She loves telling others what to do and how they should feel about things. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born into a rich family. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now mingles about in high society.

Motivation: She'd like to take her coworkers down a peg; and money/treasure

Ideals: Opinionated. Flaws: Antagonistic, Fearful. Bonds: Attractive, Rich, Job. Occupation: Slave Trader

Voice: Voice breaks

Attributes [hide]

Sorath Compassion, Female Tiefling Ranger 2
Medium (5'1") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)11 (+0) 9 (-1)14 (+2)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. 1 Everburning torch.


Social Check DCs

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