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Advanced [show]


Zephan Dread, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing the road beaten gear of a warrior. He has wavy purple hair. His black eyes have a joyful gleam in them most of the time.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is an amazing painter.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Fighting, Athletic, Gifted. Flaws: Selfish, Disease. Bonds: Adventurer. Occupation: Seamstress

Voice: Smoker's lung

Attributes [hide]

Zephan Dread, Male Tiefling Fighter 2
Medium (5'0") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)14 (+2) 17 (+3)15 (+2)
Skills Deception +4, History +4
Senses Passive Perception 13
Languages Common, Terran, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 280 gp. 1 Banded mail.


Social Check DCs


Rolf Branson, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a brown shirt with thin yellow vertical stripes and brown pants. He has wavy black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He dislikes all the random violence that takes place in the north. He is able to make almost anything out of random pieces of junk.

History: The child of northern immigrants he idolized his father. A few years later when the south was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: To get a good night's sleep; and he is unsatisfied with his job

Ideals: Pacifist, Gifted. Flaws: Insomniac. Bonds: Attractive, Immigrant. Occupation: Masseuse

Voice: Spits words with contempt

Attributes [hide]

Rolf Branson, Male Human Ranger 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)16 (+3) 11 (+0)11 (+0)
Skills Deception +2, Medicine +2
Senses Passive Perception 10
Languages Common, Ignan, Aquan, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 90 gp. Red garnet (150 gp). 1 Masterwork Common Melee.


Social Check DCs


Savaran Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She carries with her a set of shortspears on her belt, each one with a sapphire on the hilt. Her gold crest is heavily combed to the right. This red eyed westerner is not easily forgotten.

Personality: Prone to second guessing herself, she comes off as nervous. She is able to make almost anything out of random pieces of junk.

History: Savaran was raised in a hard working conservative environment. She struck it rich when she found rare goods in large quantities. She has set out to sabotage the competition.

Motivation: To be a Fortune-teller again; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Rich, Job. Occupation: Dyer

Voice: Middle-eastern accent

Attributes [hide]

Savaran Ophinshtalajiir, Female Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)11 (+0) 12 (+1)18 (+4)
Skills Deception +6, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 30 gp. 1 Chain shirt.


Social Check DCs


Manfred Murphy, Male Half-Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His blonde hair is unkempt and raggedy. He has a tattooed face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with finding treasure.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly, Shy. Bonds: Poor, Adventurer, Military. Occupation: Barber

Voice: Uses sign language

Attributes [hide]

Manfred Murphy, Male Half-Elf Druid 3
Medium (5'0") Half-Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)13 (+1) 8 (-1)15 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Masterwork Heavy steel shield. 1 Half-Plate.


Social Check DCs


Ashgarn Blythe, Male Half-Orc [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is physically well-built. He has a blonde handlebar mustache and slicked back blonde hair. His gray unseeing eyes seem to look past you.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Sold as a small child to a slaver, Ashgarn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Ashgarn reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he wants nothing more than to rejoin the army

Flaws: Disease, Depressed. Bonds: Enemies, Mentor, Military. Occupation: Assassin

Voice: Breathy voice

Attributes [hide]

Ashgarn Blythe, Male Half-Orc Druid 2
Medium (6'1") Half-Orc, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)8 (-1) 15 (+2)13 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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