Anbera Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears bulky grey painted plate armor. Her hair is greying and her face has many wrinkles. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She invites people to come help in her community garden.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Priest work with an outfit from a few towns over. Priest work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Priest for the past few years.
Motivation: Nothing but the best is good enough for her; and she wants nothing more than to rejoin the army
Ideals: Philantrophist, Impeccable. Bonds: Attractive, Military, Job. Occupation: Priest
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Auran, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 190 gp. 1 Masterwork Uncommon Weapon.
Menny Turen, Female Gnome [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with tan colored cloaks and clothing. She carries with her a set of ceremonial daggers on her belt, each one with a opal on the hilt. She has wavy black hair. Her skin is flawless and her gray eyes scan people very quickly.
Personality: Eccentric and domineering, Menny will drive conversation. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born several months after her mother was called into army service. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Menny fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants nothing more than to rejoin the army; and she feels threatened by others
Ideals: Fighting, Extrovert. Flaws: Fearful. Bonds: Attractive, Military. Occupation: Armorer
Voice: Australian accent
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 500 sp.
Isabella Rodney, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She tends to wear a brown poncho over her likewise colored trousers and shirt. Her hair is black, silky, and of moderate length. Her otherwise smooth face is marked with small tiny scars.
Personality: Isabella is depressed about a lot of things. She tends to be a nihilist. She would rather hide behind her crafts than deal with other people.
History: Isabella was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has never given up on her painting dream.
Motivation: Retire the richest woman in the east.
Ideals: Artistic. Flaws: Depressed, Shy. Bonds: Attractive, Poor. Occupation: Gardener
Voice: Strong lisp
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 140 gp.
Vezera Lhamboldennish, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears long strands of aquamarine and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is portly but not overly obese. Her crest is greying and her face has many wrinkles. She has red eyes and a green hat with a brown feather.
Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She would rather hide behind her crafts than deal with other people.
History: Vezera was born with her father's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She is greedy; and she is compelled to act according to her religious beliefs
Ideals: Artistic. Flaws: Shy. Bonds: Rich, Attractive, Religious. Occupation: Carter
Voice: Voice breaks
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 80 gp.
Vanuath Siannodel, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born the only child of a wealthy merchant. He struck it rich when he found rare goods in large quantities. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He is greedy; and retire the richest man in the north
Ideals: Entrepeneur, Philantrophist. Flaws: Insane, Secretive. Bonds: Rich. Occupation: Animal Trainer
Voice: Sensual and smooth
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 5000 cp.
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Their contribution stands as a beacon of hope for all adventurers!