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Advanced [show]


Tawna Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She tends to wear a large white jacket. She wears a feathered hat to cover her moderate length golden hair. Her eyes are amber and beady.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the west her family was never financially stable. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest woman in the west; and she's repulsed by the pc

Ideals: Logical, Entrepeneur. Flaws: Ugly, Antagonistic, PTSD. Bonds: Poor. Occupation: Mason

Voice: Loud with bravado

Attributes [hide]

Tawna Warmwater, Female Halfling Aristocrat 1
Small (2'9") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills Deception +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp.


Social Check DCs


Anverth Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears professional attire. His long red hair reaches down to his waist. His green unseeing eyes seem to look past you.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He believes the world needs to unite to get rid of illithids once and for all.

History: He got into the Miller business at a young age. He found a children's book about a Gnome Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Flaws: Disease. Bonds: Attractive, Job, Enemies, Adventurer. Occupation: Miller

Voice: Italian accent

Attributes [hide]

Anverth Silverthread, Male Gnome Paladin 3
Small (3'8") Gnome, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 12 (+1)11 (+0) 16 (+3)12 (+1)
Skills Animal Handling +5, Intimidation +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Huru Halsey, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'0" when asserting herself. Her blonde hair is kept up in a ponytail inside a feathered hat. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is lazy, self-centered, vain, and jealous.

History: Born to a poor family in the city she treasured whatever gifts she got. As a young adult she joined a group advocating for an improvement in Half-Orc conditions. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends

Flaws: Selfish, Racist. Bonds: Adventurer, Attractive, Poor. Occupation: Sellsword

Voice: Boston accent

Attributes [hide]

Huru Halsey, Female Half-Orc Fighter 2
Medium (5'0") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)12 (+1) 11 (+0)10 (+0)
Skills Deception +2, Insight +2
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 200 sp.


Social Check DCs


Emen Tewksbury, Female Half-Orc [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears dull white sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed hand crossbow, just in case. She sports a flattop hair cut. Her eyes are green.

Personality: Emen hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She plays an instrument quite well.

History: The child of a Butcher, who enjoyed hunting, Emen was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Emen took refuge in the ruined castle and found the beat up hand crossbow and armor she uses now. She is untrained/undisciplined, which makes her dangerous.

Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge

Ideals: Athletic, Artistic. Flaws: Insane. Bonds: Nature, Enemies. Occupation: Mercenary

Voice: Can't modulate volume

Attributes [hide]

Emen Tewksbury, Female Half-Orc Aristocrat 2
Medium (4'7") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)9 (-1) 14 (+2)12 (+1)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4

Possessions: 370 gp. Amethyst (60 gp).


Social Check DCs


Zedaar Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His crest is black and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the east to a Engraver, Zedaar learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zedaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business; and his spouse's relatives view him with great suspicion

Ideals: Optimist, Fighting. Flaws: Shy. Bonds: Rich, Job, Family. Occupation: Engraver

Voice: Strong lisp

Attributes [hide]

Zedaar Kerrhylon, Male Dragonborn Commoner 2
Medium (6'2") Dragonborn, Chaotic Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)8 (-1) 17 (+3)13 (+1)
Skills Medicine +5, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1600 sp.


Social Check DCs

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