Therai Verity, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a green top hat and green clothes, and carries axes. He keeps his silver hair in a pixie cut. His white eyes are slightly larger than normal.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.
Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army
Ideals: Fighting, Optimist, Entrepeneur. Flaws: Impulsive. Bonds: Adventurer, Military. Occupation: Butcher
Voice: Old Prospector
Attributes [hide]
Medium (6'9") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 11 (+0) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 300 sp. 1 Masterwork Common Melee.
Ar-Gul Compton, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. His hair is golden and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: This man loves painting and to teach people painting more than just about anything. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born in the north. His childhood dream was to be a Stylist, but he was a colossal failure. He now owns his own business.
Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Insane. Bonds: Criminal record, Immigrant, Job. Occupation: Bather
Voice: Slow speaker
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 17 (+3) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
Possessions: Just what you see.
Ralf Trollope, Male Human [Permalink]
Personal [hide]
Description: He wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. He carries with him a set of daggers, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying red hair a little too much giving a sharp red color. He has a dull look in his blue eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born to a pair of adventurers, Ralf grew up listening to his father's many stories. Like his father and his sister before him, after school he went straight into learning to become a Miner. He's also a talented Barkeep, but doesn't like to broadcast it.
Motivation: He wants to meet his childhood hero; and expand his business
Ideals: Fighting, Persistence. Flaws: Fearful. Bonds: Adventurer, Job. Occupation: Miner
Voice: Sleepy voice
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 500 sp. Amber (90 gp). 1 Everburning torch.
Vepar Rescue, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears black leather gloves, a black jacket, and tight pants, and sports empty pouches on her belt. Her brown hair is thinning but still full. She wears round tiny glasses practically rammed into her face.
Personality: Confrontational and typically high on some drug or another. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Vepar was born in the east. At a young age she loved to build and create. A gifted student she started as a Soapmaker, but she got bored and became a Fisher. She's since become an addict/alcoholic.
Motivation: A deep hatred of gnolls; and further expansion of business
Ideals: Impeccable, Persistence. Flaws: Addict. Bonds: Job, Enemies. Occupation: Fisher
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'1") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Goblin, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 30 gp.
Saphara Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her black crest is still thick. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is calm most of the time but flees social interaction. She has a small toy that she constantly fidgets with.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Gardener arts, while her father instructed her in etiquette, music and courtly manner. Her mother had invested heavily in several trade routes and wanted her to inherit them. She left for the east, certain she would find work there.
Motivation: Money/treasure.
Flaws: Shy, Addict. Bonds: Rich, Immigrant. Occupation: Gardener
Voice: Russian accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 23 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 12 (+1) | 17 (+3) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Terran, Halfling
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
Possessions: 400 gp.
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