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Advanced [show]


Two Llamas On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tattered old clothes. His fur is orange and very short. His eyes are a pleasant yellow.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a minor phobia of water and hates getting wet.

History: Two Llamas was born in the south. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others.

Ideals: Persistence. Flaws: Ugly, Emotional, Fearful. Bonds: Poor. Occupation: Unemployed

Voice: Sore throat, cough

Attributes [hide]

Two Llamas On the Mountaintop, Male Tabaxi Ranger 1
Medium (5'10") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)14 (+2) 17 (+3)12 (+1)
Skills History +4, Religion +4
Senses Passive Perception 13
Languages Common, Abyssal, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 sp.


Social Check DCs


Moon Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His fur is short and yellow. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born a particularly ugly child, much to the horror of his parents. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Moon never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Criminal record, In love. Occupation: Apothecary

Voice: Old thin voice

Attributes [hide]

Moon Of World, Male Tabaxi Barbarian 2
Medium (6'10") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 24 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)11 (+0) 14 (+2)14 (+2)
Skills Investigation +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 240 gp.


Social Check DCs


Gilbert Mellegaard, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is knotted and matted. His eyes are likewise brown.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Gilbert took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day

Ideals: Optimist, Gifted. Bonds: Attractive, Criminal record. Occupation: Cartwright

Voice: Soft and mumbly

Attributes [hide]

Gilbert Mellegaard, Male Half-Elf Aristocrat 4
Medium (5'7") Half-Elf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)15 (+2) 16 (+3)14 (+2)
Skills Intimidation +4, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Terran, Giant
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 6000 sp.


Social Check DCs


Nija Judgment, Female Tiefling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing a perfectly clean shirt and pair of pants. She has wavy silver hair. Her eyes are likewise red. Her teeth are white and perfect.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Nija took refuge in the ruined castle and found the beat up axe and armor she uses now. She's since become an addict/alcoholic.

Motivation: She has money and likes to spend it; and she wants nothing more than to rejoin the army

Flaws: Shy, Addict. Bonds: Attractive, Rich, Nature, Military. Occupation: Apothecary

Voice: Uses lots of figures of speech

Attributes [hide]

Nija Judgment, Female Tiefling Ranger 3
Medium (5'7") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)17 (+3) 10 (+0)15 (+2)
Skills History +5, Performance +4
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 70 pp. Violet garnet (300 gp). Violet garnet (300 gp).


Social Check DCs


Beast Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Spy. She is portly but not overly obese. Her red fur is slicked back into a classic pompadour. She has a tattooed face.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Beast is combative with any and all who dare try her patience in the slightest.

History: Sold as a small child to a brothel owner, Beast was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To unite with her brother; and an old rival family wants her found

Ideals: Justice, Logical. Bonds: Mentor, Family. Occupation: Spy

Voice: Spits words with contempt

Attributes [hide]

Beast Candle, Female Tabaxi Warrior 2
Medium (4'10") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)12 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 120 gp.


Social Check DCs

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