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Advanced [show]


Fulbar Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'4", this man wears long strands of opal and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His golden hair, when down, is lengthy. His ears are large.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He always tries to repair and not replace. It was this mentality that drove him into the Bowyer business.

History: Fulbar was born in the south. At a young age he loved to build and create. A freak accident while working with his Bellfounder mother left him crippled. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Impeccable, Persistence. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Bowyer

Voice: High pitched, excited

Attributes [hide]

Fulbar Hogcollar, Male Halfling Druid 1
Small (3'4") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)17 (+3) 14 (+2)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Abyssal, Draconic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 500 sp.


Social Check DCs


Fragrant Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears pastel leather gloves, a pastel jacket, and tight pants, and a wedding ring on his right hand. He wears a colorful flower in his yellow fur. His amber eyes lackadaisically let the world flow into them.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was granted necromantic powers by his dying brother.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Gifted. Flaws: Antagonistic. Bonds: In love, Attractive, Religious. Occupation: Sellsword

Voice: Eastern European accent

Attributes [hide]

Fragrant Thunder, Male Tabaxi Aristocrat 1
Medium (6'1") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 8 (-1)19 (+4)
Skills Perception +1, Performance +6
Senses Passive Perception 16
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 110 gp.


Social Check DCs


Hubert Shelley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a deerstalker hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the west his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hubert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Attractive, Poor. Occupation: Barrister

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hubert Shelley, Male Human Warrior 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)11 (+0) 15 (+2)14 (+2)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Chrysoberyl (40 gp).


Social Check DCs


Nirgel Charity, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a large green jacket. He wears a Stetson hat to hide his balding. He has silver eyes and a green hat with a black feather.

Personality: He is almost excessively polite to everyone, even when angry. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His psionic abilities were realized during a raid on his village. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Adventurer, Criminal record. Occupation: Ploughman

Voice: Breathy voice

Attributes [hide]

Nirgel Charity, Male Tiefling Adept 3
Medium (5'1") Tiefling, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)14 (+2) 12 (+1)15 (+2)
Skills Religion +4, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 2300 sp.


Social Check DCs


Sannl Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many black ritualistic tattoos. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her black hair, when down, is lengthy. Her fierce violet eyes like to dwell on things.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A powerful slaver made her what she is. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: Meet up once more with her childhood friend; and to reunite with her old friends

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Poor, Mentor, Adventurer. Occupation: Dilettante

Voice: Draws out vowels

Attributes [hide]

Sannl Rakankrak, Female Dwarf Paladin 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills Acrobatics +3, History +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 370 gp.


Social Check DCs

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