Quelenna Arnuanna, Female Half-Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'7" has a big stupid grin on her face most of the time. She wears tattered old clothes. Her hair, while still mostly golden, has prominent grey streaks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She dislikes all the random violence that takes place in the south. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: The child of southern immigrants she idolized her father. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She left for the south, certain she would find work there.
Motivation: She is not mentally stable, and does not behave rationally; and she is a bit of a kleptomaniac
Ideals: Pacifist, Gifted. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Apothecary
Voice: Timid voice
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Deep blue spinel (300 gp). Tiger eye turquoise (6 gp). Rose (40 gp).
Susannah Wheatley, Female Human [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. She wears her red hair up in a very large beehive style do. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She also has developed a complete distrust of the Slave Trader profession.
History: Born in the west to a Seamstress, Susannah learned a great deal about her mother's area of expertise. Her parents enrolled her in a Adept school at a young age so that she could practice her druidic talents. After a long history of fighting, Susannah and her spouse have recently divorced.
Motivation: To pay off her debts; and she'd like to take her coworkers down a peg
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Debt. Occupation: Seamstress
Voice: Switch between two voices
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 800 sp. 1 Breastplate.
Tyna Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: 3'1" and muscular, this eastern woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has wavy white hair. Her eyes are amber.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born at the edge of vast island. Her mother took her hunting and taught her how to get in the mind of other creatures. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants to open a new tavern; and expand her business
Ideals: Athletic, Gifted. Flaws: Sensitive, Secretive. Bonds: Nature, Job. Occupation: Dyer
Voice: Scottish accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 80 gp. Cloth of gold vestments (180 gp). 1 Masterwork Musical instrument.
Lance Holimion, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he usually wears his violet robe and has his bow always slung over his shoulder. His moppish golden hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.
Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Lance was born in the north. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: He feels the way he acts is they only way to get by in the world; and he is unsatisfied with his job
Ideals: Impeccable, Persistence. Flaws: Racist. Bonds: Job. Occupation: Blacksmith
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 140 gp. 1 Masterwork Common Melee.
Cask On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. She has done her best to style her brown fur to look like a famous performer. Her half smiles and amber eyes are beguiling and draw you in.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her childhood dream was to be a Locksmith, but she was a colossal failure. She struck the Performer job and began her own company from there.
Motivation: Her religion dominates her actions; and wants to open a new tavern
Flaws: Shy, Disease. Bonds: Rich, Attractive, Job, Religious. Occupation: Performer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
