Delre Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is constantly adorned with expensive silk clothing, often dyed in bright grey and tan, and wears rings and necklaces with large, colorful gems. She wears her golden hair up. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Delre hails from a village terrorized by illithids. She helped her mother out around the business and became quite the natural. She became a Actor soon after.
Motivation: She has money and likes to spend it; and she is compelled to act according to her religious beliefs
Ideals: Athletic. Flaws: Addict. Bonds: Rich, Religious, Enemies, Job. Occupation: Actor
Voice: Speaks with a cold
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Elven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4
Possessions: 50 pp. 3 Acid flasks.
Criella Terror, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a green coat over a blue low-cut shirt, and a Stetson hat upon her head. Her brown hair is heavily combed to the left. Her otherwise smooth face is marked with small tiny scars.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Born to a poor family in the city she treasured whatever gifts she got. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has since lost track of the people in her past.
Motivation: She's in love; and wants to raise her children well
Flaws: Shy, Impulsive. Bonds: Poor, Family, Has a crush. Occupation: Dilettante
Voice: Shortens vowels
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp).
Georgina Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is dressed in earthy colors with a red and black handkerchief worn on her left side. She sports black long hair. She wears an eyepatch.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is able to fit into much smaller and tighter spaces than normal.
History: Georgina hails from a village terrorized by dire rats. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Georgina was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.
Motivation: Wishes to resurrect an old love.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Enemies, In love. Occupation: Performer
Voice: Spits words with contempt
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Brown-green garnet (40 gp).
Caramip Beren, Female Gnome [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a blue cloak and cross-gartered black stockings. With wild chestnut hair. She wears round tiny glasses practically rammed into her face.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She found a children's book about a Gnome Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has gone from town to town working and never settling down anywhere, but has fallen for a local Fletcher. She hasn't told them the truth, but wants to settle down with them.
Motivation: To reunite with her old friends.
Ideals: Athletic. Flaws: Antagonistic. Bonds: In love, Has a crush, Adventurer. Occupation: Fortune-teller
Voice: Scandinavian accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Solid gold idol (700 gp).
Mara Berevan, Female Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy red stubble. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has a hunchback. Her red hair is smooth and relatively long. Her green eyes peer out from beneath her broad tan hat.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was born to a criminal king-pin and mafia family She has had some formal singing training, and achieved minor success. She has recently gotten a pet goose that steals things from people.
Motivation: Retire the richest woman in the north; and a rival would like her out of the picture
Ideals: Entrepeneur, Artistic, Justice. Flaws: Ugly. Bonds: Criminal record. Occupation: Guard
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'3") Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 50 gp.
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