Andry Underbough, Female Halfling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears suspenders and white workpants. Her shirt is brown, and she wears a heavy white leather apron most of the time. Her chestnut hair is well kept. She wears a mask on her face.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born in the south. Her first spouse was a Map Maker, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. After a long history of fighting, Andry and her spouse have recently divorced.
Motivation: Wants to raise her children well; and to reunite with her absent father
Ideals: Athletic. Flaws: Antagonistic. Bonds: Slave, Immigrant, Family. Occupation: Roofer
Voice: Breathy voice
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 17 (+3) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 1000 cp. 1 Chain shirt.
Adelaide Merton, Female Human [Permalink]
Personal [hide]
Description: A moderately attractive woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her red hair is kept up in a ponytail inside a small hat. Her eyes are likewise violet. Her teeth are white and perfect.
Personality: This woman loves dancing and to teach people dancing more than just about anything. She does not trust anyone and sleeps with one eye open.
History: Born in a small village she learned the ways of the warrior from her mother. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She hasn't been sleeping well lately.
Motivation: Her religion dominates her actions; and to get a good night's sleep
Ideals: Artistic, Fighting. Flaws: Insomniac. Bonds: Attractive, Religious. Occupation: Bounty Hunter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Nalral Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a grey coat over a blue low-cut shirt, and a top hat upon his head. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling brown eyes.
Personality: He is happy with his job as a Shipwright. He turns his eye from what people do, preferring to live and let live. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: The child of western immigrants he idolized his father. His father took him hunting and taught him how to get in the mind of other creatures. He has drifted from career to career and currently works as a Shipwright.
Motivation: Human compassion; and a strong sense of loyalty to human people
Flaws: Forgetful, Racist. Bonds: Job, Immigrant, Nature. Occupation: Shipwright
Voice: Soft and mumbly
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 18 (+4) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 2000 cp. 4 Smokesticks.
Valafar Victory, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he is dressed in a clean black cloak covering his clean studded leather. He has moderate length purple hair. His black eyes are passionate and lively.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was raised by priests from a young age. His mother was a soldier and died while he was still young. Valafar was left his mother's suit of armor and trained in its use and care. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Depressed. Bonds: Attractive, Military, Religious, Mentor. Occupation: Guard
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Burgell Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is well dressed, but even with his fine clothing he looks run-down. His brown hair is heavily combed to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He ran away from his former home and has been making his living as a Mason for the past few years.
Motivation: He is unsatisfied with his job; and to be a junk dealer again
Ideals: Athletic. Flaws: Insane, Mundane, Ugly. Bonds: Job. Occupation: Mason
Voice: Speaks in third person
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 17 (+3) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!
