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NPC Generator

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Advanced [show]


Damaia Music, Female Tiefling [Permalink]

Personal [hide]

Description: She stands about 4'8" and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her right leg appears badly burned and disfigured. Her hair is black and very short. This silver eyed northerner is not easily forgotten.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her parents moved while she was still in utero so she is the first generation to be born here. From there she went from mercenary job to mercenary job. She inherited the family business which she has now maintained for 14 years.

Motivation: She's looking for her big break; and she is terrified, and will act out of fear

Flaws: Fearful. Bonds: Job, Adventurer, Immigrant. Occupation: Bowyer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Damaia Music, Female Tiefling Paladin 1
Medium (4'8") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)13 (+1) 8 (-1)18 (+4)
Skills Acrobatics +2, Survival +1
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp. Amethyst (70 gp).


Social Check DCs


Gormogord Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he has the majority of his body covered in plate. His hair is long and auburn with streaks of blonde, and is pulled back with small white clips. His beard is blonde, braided, and well cared for. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with finding treasure.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Gormogord abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Guard and was forced into it by his family.

Bonds: Attractive, Family, Adventurer, Religious. Occupation: Guard

Voice: Low and grunting

Attributes [hide]

Gormogord Bigheart, Male Halfling Commoner 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)11 (+0) 12 (+1)9 (-1)
Skills Intimidation +1, Nature +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 150 gp. Citrine (80 gp).


Social Check DCs


Peter Rowley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He likes to wear darkened spectacles and heavy clothing, no matter the weather, marred by teas. With bright auburn hair and a scraggly beard. He wears large thick round spectacles.

Personality: He likes to make people angry or surprised. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of a Mayor, who enjoyed hunting, Peter was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and to end his boredom

Ideals: Joker, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Locksmith

Voice: Dark and ominous

Attributes [hide]

Peter Rowley, Male Human Commoner 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)16 (+3) 14 (+2)13 (+1)
Skills Arcana +5, Athletics +5
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Druidic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5

Possessions: 70 gp.


Social Check DCs


Tûmhom Dalton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He carries with him a set of nunchakus, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His red hair is lengthy and is close to two feet long. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: The child of southern immigrants he idolized his father. Tûmhom was born on a far southern mountains where he grew up under the tutelage of his father, an expert Shepherd. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Fighting. Flaws: Ugly. Bonds: Guardian, Adventurer, Immigrant. Occupation: Shepherd

Voice: Hissing voice

Attributes [hide]

Tûmhom Dalton, Male Half-Orc Expert 1
Medium (5'6") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)9 (-1) 13 (+1)16 (+3)
Skills Intimidation +5, Investigation +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 60 gp. Black pearl (200 gp).


Social Check DCs


Nákra Gladstone, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He wears a white cloak and cross-gartered violet stockings. His white hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. The war was a terrible time for him, and Nákra does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Gifted from a young age, Nákra studied abroad. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nákra grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nákra. Being a Hunter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Antagonistic, Depressed. Bonds: Military, Criminal record. Occupation: Hunter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Nákra Gladstone, Male Half-Orc Expert 2
Medium (5'10") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)12 (+1) 13 (+1)9 (-1)
Skills Arcana +3, Medicine +3
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs

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