Damaia Lithe, Female Tiefling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she tends to wear a large black jacket. Her hair is red and curly. Her face is covered beneath a completely black helmet.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Born to a poor family in the city she treasured whatever gifts she got. She was an apprentice working in her father's forge. She has recently gotten a pet goose that steals things from people.
Motivation: Retire the richest woman in the south; and she has decided she is irredeemable
Ideals: Disciplined, Entrepeneur. Bonds: Job, Poor, Criminal record. Occupation: Ruler
Voice: Farmer accent
Attributes [hide]
Medium (5'7") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 390 gp.
Trym Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: This woman is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft grey waves gently in the breeze. She has a penchant for wearing a ring with an oversized amber on her left hand. She sports chestnut long hair. She tend to wears goggles to shield her eyes.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. A true patriot, Trym would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Trym abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Money/treasure.
Ideals: Gifted. Flaws: Cynical. Bonds: Rich, Military, Adventurer. Occupation: Bounty Hunter
Voice: Soft and mumbly
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. Jet (140 gp).
Silgre Ashley, Female Half-Orc [Permalink]
Personal [hide]
Description: 5'11" and muscular, this southern woman wears silk and lounges about seductively. Her black hair is knotted and matted. She has several tiny aquamarine earrings on each ear.
Personality: She dislikes all the random violence that takes place in the south. She is obsessed with her god.
History: She comes from a rich southern family. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.
Motivation: She uses money and sex appeal to get what she needs; and she is compelled to act according to her religious beliefs
Ideals: Athletic, Pacifist. Bonds: Attractive, Rich, Religious. Occupation: Shipwright
Voice: Sounds elderly
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 8 (-1) | 10 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 700 sp. Freshwater pearl (5 gp).
Mara Meliamne, Female Elf [Permalink]
Personal [hide]
Description: This woman prefers to wear flannel, and sports empty pouches on her belt. Sporting a black mohawk this woman's hair draws a lot of attention. Her thin eyebrows rest above her beady violet eyes.
Personality: Calm and collected, she is a well trained Beggar. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was born the only child of a wealthy merchant. A few years later when the south was not economically sound they moved to her current location. She ran away from her former home and has been making her living as a Beggar for the past few years.
Motivation: She has decided she is irredeemable; and to be a bather again
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Criminal record, Immigrant. Occupation: Beggar
Voice: Squeaky
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 150 gp.
Valida Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a custom-built plate barding that's adorned with brown lining and desert motifs. She keeps her long white hair kept up in a rat tail. Her face is covered beneath a completely black helmet.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Born in the south to a Adventurer, Valida learned a great deal about her father's area of expertise. Like her father and her brother before her, after school she went straight into learning to become a Adventurer. She inherited the family business which she has now maintained for 11 years.
Motivation: To be a Jeweler again; and she'd like to take her coworkers down a peg
Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Job. Occupation: Adventurer
Voice: Nasally tone
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 140 gp. 1 Masterwork Common Melee.
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