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Advanced [show]


Zook Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tan wide-brimmed hat and tan clothes. He keeps his red hair in a flapper bob. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He enjoys reading and quiet.

History: He was raised in a white middle class family as the only child. He struck it rich when he found rare goods in large quantities. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to raise his children well; and to end his boredom

Ideals: Logical. Flaws: Secretive, Mundane. Bonds: Attractive, Rich, Family. Occupation: Body Guard

Voice: High pitched and raspy

Attributes [hide]

Zook Nackle, Male Gnome Druid 2
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)13 (+1) 16 (+3)14 (+2)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 330 gp. 1 Masterwork Common Melee.


Social Check DCs


Drogo Winthrop, Male Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a massive crush on the younger sibling of the Fortune-teller who has hired him part-time. He has a small toy that he constantly fidgets with.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and he's in love

Ideals: Entrepeneur. Flaws: Addict. Bonds: Rich, Has a crush, Immigrant. Occupation: Fortune-teller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Drogo Winthrop, Male Human Fighter 1
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)9 (-1) 12 (+1)16 (+3)
Skills Arcana +1, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp.


Social Check DCs


Leaf Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in earthy colors with a pastel and white handkerchief worn on his left side. His cinnamon fur is unkempt and raggedy. His amber unseeing eyes seem to look past you.

Personality: Abrasive and pushy, he has a hard time making friends. He misses his home and complains about the freezing weather, even in summer.

History: Born to a poor family in the city he treasured whatever gifts he got. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Disease, Antagonistic, Insane. Bonds: Immigrant, Poor. Occupation: Sculptor

Voice: Scandinavian accent

Attributes [hide]

Leaf Thundercloud, Male Tabaxi Warlock 3
Medium (6'7") Tabaxi, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)17 (+3) 13 (+1)13 (+1)
Skills History +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Infernal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: 200 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Gold dragon comb with red garnet eye (300 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Sammal Light, Male Tiefling [Permalink]

Personal [hide]

Description: He is typically in his Server uniform, and carries sickles. He has dyed his greying blue hair a little too much giving a sharp blue color. His gold eyes are passionate and lively.

Personality: Cocky and sure of himself, he believes he is the best Server born in the past three hundred years. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Server soon after.

Motivation: He is unsatisfied with his job; and to get a good night's sleep

Ideals: Fighting, Professionalism. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Server

Voice: Prounounces S like Z

Attributes [hide]

Sammal Light, Male Tiefling Rogue 1
Medium (6'1") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)13 (+1) 11 (+0)11 (+0)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5

Possessions: 3000 cp.


Social Check DCs


Harriet Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and does not wear sleeves and tends to eschew shirts when she can avoid it. Her tied-back hair is black. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Harriet is combative with any and all who dare try her patience in the slightest.

History: The child of a Architect, who enjoyed hunting, Harriet was taken on many hunting expeditions. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To find somewhere to settle down; and a need for knowledge about a nearby landmark

Ideals: Joker, Justice. Flaws: Addict, Insane. Bonds: Nature. Occupation: Miller

Voice: Whispers

Attributes [hide]

Harriet Nimblefingers, Female Halfling Cleric 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)13 (+1) 15 (+2)11 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 20 pp. 1 Banded mail.


Social Check DCs

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