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Advanced [show]


Eldeth Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She likes to wear ponchos typically of a light brown in addition to tight pants. Her whole body is exceptionally muscular. Her brown hair is greying along the sides and has receded to reveal a widow's peak. She wears large thick round spectacles.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Born in the north to a Doctor, Eldeth learned a great deal about her father's area of expertise. She worked as a nervous Doctor and found it very stressful. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She wants to get laid; and she'd like to take her coworkers down a peg

Flaws: Antagonistic, Disease. Bonds: Immigrant, Attractive, Job, Has a crush. Occupation: Doctor

Voice: Aggressive tone

Attributes [hide]

Eldeth Goldfinder, Female Dwarf Ranger 2
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)13 (+1) 11 (+0)8 (-1)
Skills Arcana +3, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 8000 cp. 1 Chain shirt.


Social Check DCs


Cask Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears clothing that is held on in multiple layers but all of it is in poor condition. His fur is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.

Personality: He loves telling others what to do and how they should feel about things. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and someone believes him a fraud

Ideals: Opinionated. Bonds: Poor, Attractive, Enemies, Criminal record. Occupation: Barkeep

Voice: Sleepy voice

Attributes [hide]

Cask Of Snakes, Male Tabaxi Cleric 1
Medium (5'2") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common, Terran, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 130 gp.


Social Check DCs


Ar-Baruk Kelsey, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an entirely white suit with blue socks and a vest with buckled shoes. His long chestnut hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: His tongue was cut out and he uses sign language. He never wears the same outfit twice, unless he absolutely has to.

History: Ar-Baruk hails from a village terrorized by giants. In his 17th year, his parents were killed by a giants raid, leaving Ar-Baruk alone in the world. After a stint in an orphanage, he was adopted. Since then, he has sought to make the best of life.

Motivation: He loathes his own lifestyle; and revenge

Ideals: Artistic, Optimist. Flaws: Disease, Depressed. Bonds: Enemies. Occupation: Mayor

Voice: Italian accent

Attributes [hide]

Ar-Baruk Kelsey, Male Half-Orc Cleric 2
Medium (6'5") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)11 (+0) 17 (+3)9 (-1)
Skills Acrobatics +4, History +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: Just what you see.


Social Check DCs


Gale In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and has a large brown mantle and cape that has been intricately interwoven into her black robe. Her red fur is greasy and uncared for. This yellow eyed westerner is not easily forgotten.

Personality: Gale hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She is able to fit into much smaller and tighter spaces than normal.

History: Born to a pair of adventurers, Gale grew up listening to her mother's many stories. She found a children's book about a Tabaxi Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.

Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero

Ideals: Athletic, Artistic, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Slave Trader

Voice: Nasally tone

Attributes [hide]

Gale In the Wind, Female Tabaxi Wizard 1
Medium (4'11") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)13 (+1) 13 (+1)16 (+3)
Skills Arcana +3, Performance +5
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 40 gp. 1 Everburning torch.


Social Check DCs


Dagger Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She typically wears a sleeveless long coat of deep pastel leather and dull black iron scale mail. Her gray fur is kept up in a ponytail inside a broad hat. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Overbrimming with self-confidence, Dagger isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her father was a soldier and died while she was still young. Dagger was left her father's suit of armor and trained in its use and care. She was granted divine powers by her dying brother.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Joker, Gifted. Flaws: Greedy. Bonds: Military. Occupation: Roofer

Voice: Indian accent

Attributes [hide]

Dagger Moon, Female Tabaxi Commoner 2
Medium (5'7") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)11 (+0) 13 (+1)11 (+0)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1000 sp. 1 Hourglass.


Social Check DCs

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