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Advanced [show]


Nazû Washington, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has a moderate pudge and is not very fit. He wears his white hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He also hits on women, regardless of circumstances.

History: Nazû was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: To reunite with his old friends; and to settle down with his crush

Flaws: Shy. Bonds: Attractive, Has a crush, Poor, Adventurer. Occupation: Ploughman

Voice: Strong lisp

Attributes [hide]

Nazû Washington, Male Half-Orc Commoner 1
Medium (6'0") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)10 (+0) 14 (+2)15 (+2)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Jarana Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: This western woman is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Her clothes are grease stained in places. She has wavy red hair. Her eyes, though not visible through her cowl, are amber.

Personality: Eccentric and domineering, Jarana will drive conversation. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Her mother raised her in a mountain cabin. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with her sister

Ideals: Extrovert. Bonds: Poor, Immigrant, Attractive, Nature. Occupation: Servant

Voice: Spits words with contempt

Attributes [hide]

Jarana Morigak, Female Dwarf Rogue 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)13 (+1) 14 (+2)11 (+0)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 140 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Frederick Wharton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear grey tank tops with yellow pants. His skin is fair and his fingers are delicate and long. He wears a broad hat to hide his balding. His gray eyes dart from person to person to random spaces in the air.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He is the product a well kept family trust fund and as such has never really known need. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels the way he acts is they only way to get by in the world; and he has money and likes to spend it

Ideals: Impeccable. Flaws: Forgetful, PTSD. Bonds: Nature, Rich. Occupation: Shipwright

Voice: Thin and wheezing

Attributes [hide]

Frederick Wharton, Male Human Monk 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)14 (+2) 16 (+3)12 (+1)
Skills Investigation +4, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Gomory Bradly, Male Human [Permalink]

Personal [hide]

Description: This southern man has a large grey mantle and cape that has been intricately interwoven into his tan robe. His clothes are grease stained in places. His red hair is kept up in a ponytail inside a Stetson hat. His face is covered beneath a completely black helmet.

Personality: He is happy with his job as a Healer. He turns his eye from what people do, preferring to live and let live. When he's not drinking or sleeping the drinks off, he's doing painting.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Healer like his mother before him.

Motivation: Expand his business; and balancing his hectic life and new healer responsibilities is difficult

Ideals: Artistic. Bonds: Poor, Immigrant, Job. Occupation: Healer

Voice: Uses sign language

Attributes [hide]

Gomory Bradly, Male Human Ranger 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)13 (+1) 15 (+2)17 (+3)
Skills Deception +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Zedaar Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green costume with the symbols of the four houses of cards on his torso. He is physically well-built. His green crest has been sun bleached extensively. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is very quiet and rarely speaks above a whisper. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Zedaar hails from a village terrorized by drow. He dropped out of school before completing his studies. Days after completing his studies, news broke out that his hometown was attacked by drow. Zedaar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: He's in love; and he wants to get laid

Ideals: Logical. Flaws: Shy. Bonds: Has a crush, Adventurer, Enemies. Occupation: Detective

Voice: Voice breaks

Attributes [hide]

Zedaar Lhamboldennish, Male Dragonborn Barbarian 1
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 14
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)10 (+0) 13 (+1)10 (+0)
Skills Intimidation +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: Just what you see.


Social Check DCs

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