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Advanced [show]


Trail Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He sports pastel clothing, slightly heavier than average wear. His brown fur is braided into rings. His ears are large.

Personality: A deeply religious man he believes everything happens for a reason. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic. Bonds: Religious, Mentor, Enemies. Occupation: Body Guard

Voice: Spanish accent

Attributes [hide]

Trail Of Clay, Male Tabaxi Cleric 1
Medium (6'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 400 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Emerald Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears a pastel vest and prefers blue and black shirts. Her boots appear to have been at one point steel toed but are quite worn down, and sports empty pouches on her belt. Her beige fur is long and unkept. Her hazel eyes dart from person to person.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a logical person and will generally grow upset if things defy logic and science.

History: Emerald was born into a poor family. Growing up, she dreamt of becoming a Ranger, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Ranger in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Marshal hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has passion for adventuring and risk; and she's repulsed by the pc

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Marshal

Voice: Scottish accent

Attributes [hide]

Emerald Timber, Female Tabaxi Ranger 3
Medium (6'2") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Performance +4, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp. Tiger eye turquoise (7 gp). Peridot (30 gp). Aquamarine (200 gp). 1 Masterwork Common Melee.


Social Check DCs


Two Llamas In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and is typically in her Sailor uniform. Her cinnamon fur is knotted and matted. Her copper eyes are passionate and lively.

Personality: While she acts the brute, she is far gentler than she would appear. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Two Llamas is combative with any and all who dare try her patience in the slightest.

History: She was born in the south. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She tends to her Sailor job now, and dutifully fulfills any obligations she has.

Motivation: She has passion for adventuring and risk.

Ideals: Fighting, Justice. Bonds: Job, Immigrant, Adventurer. Occupation: Sailor

Voice: Ums and uhs a lot

Attributes [hide]

Two Llamas In the Morning, Female Tabaxi Warrior 5
Medium (4'10") Tabaxi, Chaotic Good (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)17 (+3) 13 (+1)12 (+1)
Skills Sleight of Hand +6, Survival +4
Senses Passive Perception 11
Languages Common, Goblin, Draconic, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 30000 cp.


Social Check DCs


Crampernap Dunben, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He has the majority of his body covered in plate. His tied-back hair is blonde. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a small toy that he constantly fidgets with.

History: Crampernap was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Flaws: Insomniac, Addict. Bonds: Adventurer, Poor. Occupation: Shepherd

Voice: Mumbles to self between sentences

Attributes [hide]

Crampernap Dunben, Male Gnome Sorcerer 1
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 19 (+4)13 (+1) 9 (-1)13 (+1)
Skills Medicine +1, Nature +3
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 500 sp.


Social Check DCs


Vani Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: This woman is very fat, and wears tight fighting clothing, which leaves very little to the imagination. She wears her silver hair down. She wears crescent spectacles with a black brim.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Vani has worked very hard to control her curse. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist. Flaws: Ugly, Shy, Disease. Occupation: Masseuse

Voice: Soft and melodious

Attributes [hide]

Vani Wiseacre, Female Halfling Rogue 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)9 (-1) 16 (+3)13 (+1)
Skills Nature +1, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp. Pink pearl (50 gp). 1 Banded mail.


Social Check DCs

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