Oloric Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses well, wearing grey shirts, loose pants, and blazers most of the time. His hair is greying and his face has many wrinkles. His eyes are hazel and he is always smoking a pipe.
Personality: He snorts whenever he laughs or is feeling confident. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He left for the north, certain he would find work there.
Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to open a new tavern
Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant, Enemies. Occupation: Detective
Voice: Farmer accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 160 gp.
Lucan Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He wears a tan coat over a black low-cut shirt, and a small hat upon his head. He carries with him a set of halberds, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He keeps his silver hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.
Personality: He speaks before he thinks and is too direct. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He got into the Sellsword business at a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Impulsive, Secretive. Bonds: Job, Rich. Occupation: Sellsword
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 5 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 8 (-1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 5000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Pígug Kendal, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is wearing colorful clothing, dressed as a Mayor, and sports empty pouches on his belt. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes dart from person to person to random spaces in the air.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Flattery will make him almost putty in your hands.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he's repulsed by the pc
Ideals: Joker. Flaws: Selfish, Antagonistic. Bonds: Military, Enemies. Occupation: Mayor
Voice: Breathy voice
Attributes [hide]
Medium (6'9") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Giant, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 800 sp. Solid gold idol (600 gp).
Dee Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her brown hair is cut short. She is very pretty but has cold, dead eyes.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She cannot resist a sob story and will often dote over anyone who has one.
History: Born to a Marshal, her father struggled to pay the bills. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. After a long history of fighting, Dee and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and retire the richest woman in the east
Ideals: Entrepeneur, Philantrophist. Flaws: Antagonistic. Bonds: Poor, Attractive. Occupation: Priest
Voice: Smoker's lung
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 12 (+1) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Ignan, Celestial
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1000 cp. Citrine (40 gp).
Hagren Braxton, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is typically in his Herbalist uniform. His silver hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: The child of a Laborer, who enjoyed hunting, Hagren was taken on many hunting expeditions. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Persistence. Bonds: Job, Family, Nature, In love. Occupation: Herbalist
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 2000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
