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NPC Generator

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Advanced [show]


Maegan Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 2'10" has a big stupid grin on her face most of the time. She prefers to wear flannel. Her hair is brown and curly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has a minor phobia of water and hates getting wet.

History: She was born the only child of a wealthy merchant. A freak accident while working with her Jeweler father left her crippled. She has been a successful dealer in antiques buying low and selling high.

Motivation: She is wracked by social anxiety.

Ideals: Entrepeneur. Flaws: Emotional, Fearful, Disease. Bonds: Attractive. Occupation: Marshal

Voice: Smoker's lung

Attributes [hide]

Maegan Honeypot, Female Halfling Aristocrat 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)12 (+1) 13 (+1)9 (-1)
Skills History +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp.


Social Check DCs


Zanna Murnig, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is dressed in an above average manner. Her hair is cut close to her head. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She exudes charisma. She is a tour de force of persuasion. Zanna is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was born into a rich family. Her parents enrolled her in a Warlock school at a young age so that she could practice her psionic talents. She has built up a small fortune and can afford her own way.

Motivation: An old rival family wants her found.

Ideals: Gifted. Bonds: Attractive, Immigrant, Family, Rich. Occupation: Masseuse

Voice: Pronounces O like U

Attributes [hide]

Zanna Murnig, Female Gnome Warlock 1
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)16 (+3) 15 (+2)17 (+3)
Skills History +5, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome, Auran, Halfling, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: Red spinel (130 gp).


Social Check DCs


Alice Watson, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is always cut to a buzz. She has brown eyes.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born in the east to a Layabout, Alice learned a great deal about her father's area of expertise. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Expand her business; and a need for knowledge about a nearby landmark

Flaws: Secretive. Bonds: Adventurer, Job. Occupation: Layabout

Voice: Soft and melodious

Attributes [hide]

Alice Watson, Female Human Rogue 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)10 (+0) 15 (+2)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Theodoric Hardy, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears dark leathers with embroidery. His whole body is exceptionally muscular. His silver hair is styled in orderly dreadlocks. His eyes are a pleasant gray.

Personality: He loves telling others what to do and how they should feel about things. He is harsh and unforgiving.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Theodoric has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Opinionated. Flaws: Antagonistic, Disease, Insomniac. Bonds: Immigrant. Occupation: Shepherd

Voice: Stutters

Attributes [hide]

Theodoric Hardy, Male Half-Elf Cleric 2
Medium (5'3") Half-Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)14 (+2) 9 (-1)9 (-1)
Skills Athletics +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Elven, Orc, Auran
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Krimp Whitby, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man dresses in black turtlenecks beneath a red coat with brown slacks. His clothes are grease stained in places. His hair is short and red. He wears crescent spectacles with a black brim.

Personality: Cocky and sure of himself, he believes he is the best Interpreter born in the past three hundred years. He is obsessed with a lost civilization.

History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted from career to career and currently works as a Interpreter.

Motivation: Sabotage a competitor.

Bonds: Poor, Immigrant, Job, Adventurer, Mentor. Occupation: Interpreter

Voice: Farmer accent

Attributes [hide]

Krimp Whitby, Male Half-Orc Warlock 2
Medium (5'4") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)11 (+0) 17 (+3)11 (+0)
Skills Insight +5, Stealth +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 30 pp.


Social Check DCs

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