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NPC Generator

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Advanced [show]


Theodoric Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his scythe. His skin is also unnaturally pale. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born several months after his father was called into army service. When Theodoric reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theodoric fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Military. Occupation: Blacksmith

Voice: Old Prospector

Attributes [hide]

Theodoric Arnuanna, Male Half-Elf Paladin 4
Medium (4'11") Half-Elf, Neutral Evil (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)17 (+3) 14 (+2)15 (+2)
Skills Intimidation +4, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Infernal, Terran, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs


Nykkan Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and is constantly adorned with expensive silk clothing, often dyed in bright green and white, and wears rings and necklaces with large, colorful gems. He has brass crest. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He is the product a well kept family trust fund and as such has never really known need. Nykkan liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been saving his money to try and buy his brother's freedom.

Motivation: He's in love; and wants to raise his children well

Ideals: Impeccable, Optimist. Bonds: Rich, Nature, Family, Has a crush. Occupation: Mason

Voice: Italian accent

Attributes [hide]

Nykkan Raghthroknaar, Male Dragonborn Barbarian 1
Medium (6'7") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)17 (+3) 14 (+2)16 (+3)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 12
Languages Common, Orc, Infernal, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Moonstone (30 gp).


Social Check DCs


Odo Winchester, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is an epitome of beauty. With a patchy auburn beard and wild auburn hair. His gray eyes are slightly larger than normal.

Personality: Overbrimming with self-confidence, Odo isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Odo took refuge in the old dungeon and found the beat up club and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Someone believes him a fraud; and expand his business

Ideals: Impeccable, Opinionated. Bonds: Attractive, Nature, Job, Enemies. Occupation: Baker

Voice: Russian accent

Attributes [hide]

Odo Winchester, Male Human Expert 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 120 gp.


Social Check DCs


Caramip Welber, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue vest and prefers tan and red shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is portly but not overly obese. Her long red hair reaches down to her waist. Her face is covered beneath a completely black helmet.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She got into the Shepherd business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Jeweler, but doesn't like to broadcast it.

Motivation: Further expansion of business; and to be a jeweler again

Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Job. Occupation: Shepherd

Voice: Dark and ominous

Attributes [hide]

Caramip Welber, Female Gnome Bard 2
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)11 (+0) 12 (+1)17 (+3)
Skills Athletics +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 5000 cp. Silver pearl (80 gp). Deep blue spinel (600 gp). Black pearl (600 gp).


Social Check DCs


Vlorn Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He wears red leather gloves, a red jacket, and tight pants. He carries with him a set of greatswords, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His chestnut hair has been sun bleached extensively. He wears large thick round spectacles.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great joy in being the best Ploughman in town.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Bard school at a young age so that he could practice his necromantic talents. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To be a Mayor again; and wants to raise his children well

Ideals: Fighting, Gifted. Flaws: Secretive. Bonds: Job, Family. Occupation: Ploughman

Voice: Booming voice

Attributes [hide]

Vlorn Hogcollar, Male Halfling Bard 1
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)12 (+1) 11 (+0)15 (+2)
Skills Arcana +3, Athletics +4
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 150 gp.


Social Check DCs

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