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NPC Generator

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Advanced [show]


Trey Conway, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a fancy grey suit. His red hair is lengthy. He is very pretty but has cold, dead eyes.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has worked as a Dilettante like his mother before him.

Motivation: Wants to raise his children well; and wants to work out more often

Ideals: Athletic, Entrepeneur. Bonds: Attractive, Enemies, Family, Job. Occupation: Dilettante

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Trey Conway, Male Human Druid 1
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)12 (+1) 14 (+2)16 (+3)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 10 pp.


Social Check DCs


Audhild Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She carries a battered bastard sword and tarnished sickle as well. She has white hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is able to make almost anything out of random pieces of junk.

History: Audhild was raised in a hard working conservative environment. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has achieved small success as a Dilettante.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Fighting, Athletic, Gifted. Flaws: PTSD. Bonds: Job. Occupation: Dilettante

Voice: Rhymes sentences (sorry)

Attributes [hide]

Audhild Rumnaheim, Female Dwarf Commoner 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 13 (+1)10 (+0) 12 (+1)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 60 gp.


Social Check DCs


Ombul Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He sports white clothing, slightly heavier than average wear. His hair is red and very short. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. The war was a terrible time for him, and Ombul does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He comes from a rich northern family. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle.

Flaws: Ugly, Shy, Depressed. Bonds: Military, Rich. Occupation: Weaver

Voice: Speaks with lips pursed

Attributes [hide]

Ombul Sunmeadow, Male Halfling Aristocrat 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 11 (+0)12 (+1)
Skills Acrobatics +3, Insight +2
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 6000 cp. 1 Banded mail.


Social Check DCs


Naal Amakiir, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears blue cloth garments or leather armor. He wears his chestnut hair down. His eyes are likewise blue.

Personality: He speaks before he thinks and is too direct. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a poor family in the city he treasured whatever gifts he got. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Map Maker for hire.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult.

Ideals: Optimist. Flaws: Impulsive. Bonds: In love, Poor, Job. Occupation: Map Maker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Naal Amakiir, Male Elf Monk 3
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)12 (+1) 11 (+0)12 (+1)
Skills Intimidation +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Darkwood Buckler. 1 Banded mail.


Social Check DCs


Kabbarg Halsey, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a husky woman, who is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her auburn hair is cut short with large spiked bangs in the front. She is baby faced.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gifted from a young age, Kabbarg studied abroad. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Carpenter, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and expand her business

Ideals: Joker, Gifted. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Herbalist

Voice: Low and grunting

Attributes [hide]

Kabbarg Halsey, Female Half-Orc Monk 2
Medium (4'7") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)8 (-1) 13 (+1)13 (+1)
Skills Acrobatics +2, Medicine +3
Senses Passive Perception 11
Languages Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3

Possessions: 160 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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