Stannor Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears red leather gloves, a red jacket, and tight pants. His hair is cut close to his head. His eyes are green and beady.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born a particularly ugly child, much to the horror of his parents. Stannor was born on a far western mountains where he grew up under the tutelage of his father, an expert Carter. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the west
Flaws: Ugly, Shy. Bonds: Immigrant, Poor. Occupation: Carter
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 8 (-1) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Auran, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. Iolite (40 gp).
Beatrice Paxton, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a slight overbite and is overall scrawny. She wears her white hair down. Her half smiles and green eyes are beguiling and draw you in.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is a very good compulsive liar and kleptomaniac.
History: She was always a brilliant, if unscrupulous mind. She helped her father out around the business and became quite the natural. She has drifted from career to career and currently works as a Tanner.
Motivation: Further expansion of business.
Ideals: Logical. Flaws: Insane. Bonds: Rich, Attractive, Job, Criminal record. Occupation: Tanner
Voice: Relaxed voice
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 4000 cp.
Tippletoe Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is light but she possesses many white ritualistic tattoos. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her silver hair is lengthy and is close to two feet long. She wears an eyepatch.
Personality: Abrasive and pushy, she has a hard time making friends. She is skeptical of what others tell her and is slow to trust.
History: She served in the navy to pay for her family's outstanding loans. Her father was a soldier and died while she was still young. Tippletoe was left her father's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's repulsed by the PC.
Flaws: Ugly, Antagonistic, Shy. Bonds: Military. Occupation: Laborer
Voice: Creaky witch voice
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Banded mail.
Torbera Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a grey costume with the symbols of magic on her torso. Her brown hair is knotted and matted. Her eyes are likewise hazel.
Personality: She is calm most of the time but flees social interaction. She is an amazing painter.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Her father had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.
Motivation: She wants revenge against illithids; and she is greedy
Ideals: Gifted, Artistic. Flaws: Shy. Bonds: Rich, Enemies. Occupation: Architect
Voice: Nasally tone
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Druidic, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp).
Tim Langley, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses in brown turtlenecks beneath a green coat with tan slacks. His brown hair is styled in orderly dreadlocks. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Tim wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born several months after his father was called into army service. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying brother.
Motivation: Sabotage a competitor.
Ideals: Disciplined, Professionalism, Gifted. Flaws: Addict. Bonds: Military. Occupation: Spy
Voice: Speaks with a cold
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 16 (+3) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Terran, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10 pp.
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Their contribution stands as a beacon of hope for all adventurers!
