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Advanced [show]


Flame Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is renowned for her bright brown dresses and hats. Her fur is beige, silky, and of moderate length. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She snorts whenever she laughs or is feeling confident. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She is a Jackalwere in disguise. After coming to the age of reason, Flame took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Meet up once more with her childhood friend; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Joker, Gifted. Bonds: Attractive, Adventurer, Debt. Occupation: Assassin

Voice: French accent

Attributes [hide]

Flame Mist, Female Tabaxi Rogue 3
Medium (5'10") Tabaxi, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)14 (+2) 12 (+1)18 (+4)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Druidic, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 900 sp. 3 Holy water.


Social Check DCs


Audhild Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a grey armored body suit, with a simple black line shooting up and back down. Her moppish red hair is in a traditional bowl cut. Her fierce blue eyes like to dwell on things.

Personality: Audhild wants to be seen as a stoic, levelheaded, noble Warrior, so she tries to act the part. She does a good job, for the most part... She has a small toy that she constantly fidgets with.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She got away from her former life and has fallen to alcoholism.

Motivation: Regain custody of her son.

Ideals: Disciplined. Flaws: Addict, Disease. Bonds: Family. Occupation: Carpenter

Voice: Sensual and smooth

Attributes [hide]

Audhild Strongheart, Female Dwarf Warrior 2
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 11 (+0)12 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 160 gp. Chrysoberyl (50 gp). Deep green spinel (50 gp). Deep blue spinel (500 gp). 1 Half-Plate.


Social Check DCs


Bidreked Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His white crest is singed and shortened. This gold eyed southerner is not easily forgotten.

Personality: Calm and collected, he is a well trained Mason. He does not trust anyone and sleeps with one eye open.

History: A powerful wizard made him what he is. Like his father and his sister before him, after school he went straight into learning to become a Mason. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Balancing his hectic life and new Mason responsibilities is difficult; and expand his business

Flaws: Ugly, Insomniac, Secretive. Bonds: Job, Mentor. Occupation: Mason

Voice: Nasally tone

Attributes [hide]

Bidreked Zzzxaaxthroth, Male Dragonborn Cleric 1
Medium (6'3") Dragonborn, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)15 (+2) 16 (+3)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Giant, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 60 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Menny Murnig, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'0" and is a bit bulky. She is very muscular particularly in the legs. She typically wears blue cloth garments or leather armor. Her brown hair is heavily combed to the left. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Animals are drawn to her, and she is able to talk to them.

History: The child of a Mortician, who enjoyed hunting, Menny was taken on many hunting expeditions. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 7 years later her spouse died after the birth of her son. Heartbroken, Menny never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: She is a bit of a kleptomaniac; and she feels that her past leaves her morally obligated to help

Ideals: Gifted. Bonds: Nature, In love, Criminal record. Occupation: Animal Trainer

Voice: Scandinavian accent

Attributes [hide]

Menny Murnig, Female Gnome Paladin 4
Small (3'0") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 41 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)9 (-1) 14 (+2)15 (+2)
Skills Intimidation +4, Religion +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs


Mantus Quest, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak. His wide-brimmed hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Mantus took refuge in the old dungeon and found the beat up bastard sword and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Job, Nature, Adventurer. Occupation: Detective

Voice: Slurs words

Attributes [hide]

Mantus Quest, Male Tiefling Bard 2
Medium (6'6") Tiefling, True Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Investigation +3, Performance +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 370 gp. Violet garnet (600 gp). 1 Half-Plate.


Social Check DCs

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