Silvo Underbough, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who does not wear sleeves and tends to eschew shirts when he can avoid it. He has done his best to style his silver hair to look like a famous performer. He is baby faced.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: When he was but 7 years old his parents immigrated from the east. In his 18th year, his parents were killed by a dire rats raid, leaving Silvo alone in the world. After a stint in an orphanage, he was adopted. He became a Armorer soon after.
Motivation: Find a way to reverse the transformation of his brother; and wants to open a new tavern
Ideals: Optimist. Bonds: Enemies, Immigrant, Job, Family. Occupation: Armorer
Voice: Sore throat, cough
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 16 (+3) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Zepar Idea, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is renowned for his bright black suits and hats. His white hair is smooth and relatively long. His face is scarred and worn.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was raised in a forest tribe. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been saving his money to try and buy his sister's freedom.
Motivation: He wants nothing more than to rejoin the army; and doesn't want to be a animal trainer and was forced into it by his family
Ideals: Justice. Flaws: Ugly. Bonds: Family, Nature, Mentor, Military. Occupation: Animal Trainer
Voice: Nasally tone
Attributes [hide]
Medium (6'2") Tiefling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 21 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 17 (+3) | 19 (+4) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Terran, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 90 gp.
Mara Tiltathana, Female Elf [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. She has moderate length blonde hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is an amazing painter.
History: Mara hails from a village terrorized by illithids. In her 12th year, her parents were killed by a illithids raid, leaving Mara alone in the world. After a stint in an orphanage, she was adopted. After a long history of fighting, Mara and her spouse have recently divorced.
Motivation: She wants revenge against illithids; and many illithids want her driven away
Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Attractive, Enemies. Occupation: Apothecary
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 90 gp. 1 Simple lock.
Imsh Shipley, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man wears a faded coat and loose pants complete with deerstalker hat. He is bald on top and has large silver tufts of hair around his ears. His eyes, though not visible through his cowl, are brown.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised in a white middle class family as the only child. He dropped out of school before completing his studies. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and to find somewhere to settle down
Ideals: Joker, Logical. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Animal Trainer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Auran, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 360 gp. 3 Holy water.
Vani Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is renowned for her bright red dresses and hats. Her long silver hair reaches down to her waist. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: Born to a Bowyer, her father struggled to pay the bills. She was an apprentice working in her father's forge. She inherited the family business which she has now maintained for 7 years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is unsatisfied with her job
Ideals: Optimist, Fighting. Bonds: Enemies, Poor, Job. Occupation: Carpenter
Voice: Old thin voice
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 1 Banded mail.
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