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Advanced [show]


Five In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of rapiers on his belt, each one with a topaz on the hilt. He keeps his cinnamon fur in a flapper bob. His eyes are amber and catlike.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He has dedicated himself to building a better world.

Motivation: He wants to meet his childhood hero; and sabotage a competitor

Ideals: Fighting, Artistic. Flaws: Impulsive. Bonds: Job, Adventurer. Occupation: Navigator

Voice: Prounounces S like Z

Attributes [hide]

Five In the Wind, Male Tabaxi Adept 1
Medium (6'6") Tabaxi, Lawful Evil (CR 1)
Armor Class 15
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 15 (+2)14 (+2) 13 (+1)16 (+3)
Skills Intimidation +5, Medicine +3
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 40 pp.


Social Check DCs


Marbas Grace, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His purple hair is greasy and uncared for. He wears a mask on his face.

Personality: Marbas is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Marbas was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barber work with an outfit from a few towns over. Barber work suited him well, and with each successful project, he earned more gold and more respect from his peers. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Barber

Voice: Spits and sputters

Attributes [hide]

Marbas Grace, Male Tiefling Commoner 3
Medium (6'8") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)15 (+2) 16 (+3)15 (+2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 13
Languages Common, Goblin, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 700 sp.


Social Check DCs


Uzza Rapture, Female Tiefling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is well dressed, constantly wearing a black suit, grey shirt, and blue tie. She has dyed her greying brown hair a little too much giving a sharp brown color. She has several tiny jet earrings on each ear.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. She would rather hide behind her crafts than deal with other people.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She has had some formal music training, and achieved minor success. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure.

Ideals: Artistic. Flaws: Shy, Antagonistic. Bonds: Rich, Enemies. Occupation: Sellsword

Voice: Low and grunting

Attributes [hide]

Uzza Rapture, Female Tiefling Fighter 3
Medium (4'7") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)15 (+2) 15 (+2)10 (+0)
Skills Insight +4, Religion +4
Senses Passive Perception 12
Languages Common, Undercommon, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Jarsali Fasharash, Female Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears dull tan sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed falchion, just in case. Her black hair is slicked back into a classic pompadour. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a hateful person. She taunts others and blames them for her problems. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: When she was but 3 years old her parents immigrated from the south. Jarsali abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She has a crush on the local Mayor; and she wants to get laid

Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Immigrant, Enemies. Occupation: Laborer

Voice: Booming voice

Attributes [hide]

Jarsali Fasharash, Female Elf Warrior 2
Medium (5'1") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)18 (+4) 14 (+2)9 (-1)
Skills Athletics +3, Religion +6
Senses Passive Perception 12
Languages Common, Elven, Giant, Ignan, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +6

Possessions: 270 gp. 1 Masterwork Common Melee.


Social Check DCs


Ur-Edin Read, Male Half-Orc [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a moderate pudge and is not very fit. His moppish auburn hair is in a traditional bowl cut. He is baby faced.

Personality: He dislikes all the random violence that takes place in the north. He is a font of random trivia from the lore and stories he has discovered

History: Ur-Edin was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To share knowledge with the world; and he desires power and/or immortality

Ideals: Pacifist, Logical. Bonds: Attractive, Poor, Adventurer. Occupation: Bounty Hunter

Voice: High pitched, excited

Attributes [hide]

Ur-Edin Read, Male Half-Orc Ranger 2
Medium (5'6") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)9 (-1) 16 (+3)13 (+1)
Skills Medicine +5, Nature +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs

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