Gurdis Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: 3'9" and lanky with angular features, she is an attractive figure. She wears a grey coat over a brown low-cut shirt, and a Stetson hat upon her head. She keeps her long auburn hair kept up in a rat tail. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She got away from her former life and has fallen to alcoholism.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Joker. Flaws: Addict, Cynical. Bonds: Attractive, Religious. Occupation: Farmer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 18 (+4) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 1000 cp.
Maegan Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: This light-skinned female is constantly adorned with expensive silk clothing, often dyed in bright white and green, and wears rings and necklaces with large, colorful gems. She is tall, broad shouldered and powerfully built. Her hair is greying and her face has many wrinkles. She wears crescent spectacles with a black brim.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is frequently practicing swordplay.
History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Bowyer mother left her crippled. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She is wracked by social anxiety; and obtaining odd cultural half-orc artifacts is her passion
Flaws: Disease, Fearful. Bonds: Rich, Job, Military, Adventurer. Occupation: Unemployed
Voice: Gruff and masculine
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Vistra Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears grey painted combat armor at almost all times. Her silver hair is still thick. She has a tattooed face.
Personality: She never swears and excessively uses polite adverbs when speaking. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She feels that her past leaves her morally obligated to help; and she has money and likes to spend it
Ideals: Optimist. Flaws: Disease. Bonds: Criminal record, Rich. Occupation: Spy
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 17 (+3) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Thamior Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: He very much looks the part of a Mortician. His hair is cut close to his head. His amber unseeing eyes seem to look past you.
Personality: He loves telling others what to do and how they should feel about things. He is lazy and tries to find solutions quickly.
History: Born in the east to a Mortician, Thamior learned a great deal about his mother's area of expertise. He worked as a nervous Mortician and found it very stressful. He has drifted from career to career and currently works as a Mortician.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Opinionated. Flaws: Disease, Lazy. Bonds: Job, Religious. Occupation: Mortician
Voice: Low and grunting
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 31000 sp.
Griselda Loccisano, Female Half-Elf [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She wears a custom-built plate barding that's adorned with violet lining and desert motifs. Her whole body is exceptionally muscular. Her chestnut hair is singed and shortened. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is obsessed with a lost civilization.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the west was not economically sound they moved to her current location. She now travels the world, in search of power and loot.
Motivation: Meet up once more with her childhood friend; and she is compelled to act according to her religious beliefs
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer, Religious. Occupation: Banker
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Halfling
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
