Malquis Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a weathered and beat up set of banded mail beneath an oversized blue coat. She keeps her chestnut hair in a flapper bob. Her gray eyes have a joyful gleam in them most of the time.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. From her teen years she was always beautiful and desirable, so people have always doted on her. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She desires power and/or immortality; and retire the richest woman in the north
Ideals: Gifted, Entrepeneur. Bonds: Attractive, Adventurer. Occupation: Servant
Voice: Spits and sputters
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 260 gp. 1 Masterwork Common Ranged Weapon.
Frouse Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears suspenders and tan workpants. His shirt is pastel, and he wears a heavy tan leather apron most of the time. His brown hair is cut short with large spiked bangs in the front. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: His mother raised him in a mountain cabin. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since lost track of the people in his past.
Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage
Flaws: Disease. Bonds: Immigrant, Attractive, Family, Nature. Occupation: Bowyer
Voice: Booming voice
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 25 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 20 (+5) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 50 gp. Red spinel (150 gp). Eye agate (7 gp). Deep green spinel (150 gp). 1 Masterwork Uncommon Weapon.
Cimer Mute, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is dark red and curly. His red eyes are passionate and lively.
Personality: He is a Mortician first and foremost. He believes firmly that knowledge should be universal. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born to a Fisher, his father struggled to pay the bills. A gifted student he started as a Fisher, but he got bored and became a Mortician. He has achieved small success as a Mortician.
Motivation: To prove his worth to the world; and further expansion of business
Ideals: Fighting, Athletic, Entrepeneur. Flaws: Impulsive. Bonds: Job, Poor. Occupation: Mortician
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 130 pp. Tourmaline (130 gp). 1 Masterwork studded leather.
Fulbar Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: An older man who is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, he is not a threatening figure. His head has been shaved. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He got into the Cartwright business at a young age. His family was turned out during the war. He and his family wandered north to less war torn lands. He's also a talented Mortician, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult; and sabotage a competitor
Flaws: Ugly, Antagonistic, Shy, PTSD. Bonds: Job. Occupation: Cartwright
Voice: American accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Elven, Orc, Celestial
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 80 gp. 4 Tanglefoot bags.
Jane Dumph, Female Human [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat, and she perpetually has her rapier ready. Her brown hair is slicked back into a classic pompadour. Her otherwise smooth face is marked with small tiny scars.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has achieved small success as a Detective.
Motivation: She desires power and/or immortality; and she wants to meet her childhood hero
Ideals: Fighting, Joker, Gifted. Bonds: Job, Adventurer. Occupation: Detective
Voice: Soothing and warm
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 17 (+3) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. Smoky quartz (20 gp). 1 Chain shirt.
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