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Advanced [show]


Surina Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a green Stetson hat and green clothes, and carries longbows. She has styled her bronze crest well, parting it to the right. Her eyes, though not visible through her cowl, are gold.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She also has developed a complete distrust of the Detective profession.

History: Surina was born the youngest of three triplets. She was an apprentice working in her mother's forge. She's since become an addict/alcoholic.

Motivation: Wants to raise her children well.

Ideals: Fighting, Optimist. Flaws: Addict. Bonds: Job, Family. Occupation: Architect

Voice: Boston accent

Attributes [hide]

Surina Beryntolthropal, Female Dragonborn Adept 1
Medium (6'5") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)11 (+0) 15 (+2)15 (+2)
Skills Acrobatics +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 500 sp. Malachite (7 gp).


Social Check DCs


Oppah Offund, Female Gnome [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her blonde hair is thinning but still full. Her blue eyes are slightly larger than normal.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She misses her home and complains about the freezing weather, even in summer.

History: When she was but 6 years old her parents immigrated from the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Oppah's homeland. Oppah decided to take the middle way and become a bodyguard. She has drifted from career to career and currently works as a Knight.

Motivation: Several ex partners dislike her way of doing things and want revenge; and further expansion of business

Ideals: Opinionated, Fighting. Bonds: Immigrant, Job, Enemies. Occupation: Knight

Voice: Speaks fast with a slight lisp

Attributes [hide]

Oppah Offund, Female Gnome Commoner 3
Small (3'3") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)15 (+2) 9 (-1)12 (+1)
Skills Acrobatics +3, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Terran, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 8000 cp.


Social Check DCs


Verna Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman wears a simple white robe with green stripes complete with hood. Her silver hair is slicked back into a classic pompadour. Her amber eyes dart from person to person.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born in the north her family was never financially stable. Her childhood dream was to be a Stylist, but she was a colossal failure. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Ideals: Opinionated. Flaws: Shy. Bonds: Poor, Job, Family. Occupation: Sculptor

Voice: Booming voice

Attributes [hide]

Verna Jamjar, Female Halfling Rogue 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)12 (+1) 14 (+2)10 (+0)
Skills Intimidation +2, Nature +3
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Two Llamas Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel costume with the symbols of luck on his torso. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a clover on it. He has moderate length orange fur. He wears an eyepatch.

Personality: Two Llamas hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is able to fit into much smaller and tighter spaces than normal.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He moved out east to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: Nothing but the best is good enough for him; and seeks redemption

Ideals: Artistic, Gifted, Impeccable. Flaws: Ugly. Bonds: Criminal record. Occupation: Sellsword

Voice: Speaks with lips pursed

Attributes [hide]

Two Llamas Candle, Male Tabaxi Commoner 1
Medium (6'0") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)15 (+2) 13 (+1)14 (+2)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3

Possessions: 60 gp. 1 Masterwork manacles.


Social Check DCs


Abad Lithe, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. His hair, while still mostly red, has prominent grey streaks. His fierce red eyes like to dwell on things.

Personality: Cocky and sure of himself, he believes he is the best Dyer born in the past three hundred years. Energy wise he seems alert and responsive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken from his home at a very young age. He has drifted from career to career and currently works as a Dyer.

Motivation: Wants to open a new tavern.

Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Military, Slave. Occupation: Dyer

Voice: Low and grunting

Attributes [hide]

Abad Lithe, Male Tiefling Adept 1
Medium (6'7") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)18 (+4) 10 (+0)18 (+4)
Skills Animal Handling +2, Persuasion +6
Senses Passive Perception 10
Languages Common, Ignan, Halfling, Infernal, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 120 gp. A delicate brass dragon egg (20 gp).


Social Check DCs

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