Elysande Kitchur, Female Human [Permalink]
Personal [hide]
Description: This woman is very fat, and is dressed in earthy colors with a grey and pastel handkerchief worn on her right side. Her hair is black and curly. Her fierce brown eyes like to dwell on things.
Personality: She is very quiet and rarely speaks above a whisper. She is used to getting what she wants. In part because she is a meticulous planner.
History: Born to a Seamstress, her father struggled to pay the bills. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bellfounder. She has set out to sabotage the competition.
Motivation: She is a bit of a kleptomaniac; and seeks redemption
Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Poor, Job, Criminal record. Occupation: Bellfounder
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 10 (+0) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +6
Possessions: 110 gp. 1 Masterwork Musical instrument.
Zûgor Brandon, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a skull on it. He is bald on top and has large golden tufts of hair around his ears. His hazel eyes are slightly larger than normal.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a ruthless business man, a trait he acquired from his mother.
History: He was born to loving parents in a slum to the north. His family was turned out during the war. He and his family wandered north to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest man in the north; and a rival would like him out of the picture
Ideals: Entrepeneur. Flaws: Ugly, Shy, PTSD. Bonds: Poor. Occupation: Bather
Voice: Thin and wheezing
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 15 (+2) | 12 (+1) | 7 (-2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 1d6+5, Ranged +4 / 1d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 320 gp.
Calcitro Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who wears dark leathers with embroidery. He has a very tight haircut. He wears an eyepatch.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Ruler mother left him crippled. Recently he has begun working with bootleggers and crooks.
Motivation: He has comitted a past crime that haunts him to this day.
Flaws: Ugly, Sensitive, Insane, Disease. Bonds: Criminal record. Occupation: Performer
Voice: Aggressive tone
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 400 sp. Deep blue spinel (200 gp).
Fargrim Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His head has been shaved. His eyes are gray and beady.
Personality: Overbrimming with self-confidence, Fargrim isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He would rather hide behind his crafts than deal with other people.
History: Fargrim was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. His father was very strict, and drilled into him lessons on being the perfect gentleman. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Impeccable, Artistic. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Fletcher
Voice: Strong lisp
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 17 (+3) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1700 sp. Malachite (10 gp). Deep blue spinel (500 gp). Black pearl (500 gp). 1 Masterwork Uncommon Weapon.
Arumawann Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: A 3'5" eastern man, he wears a blue collared shirt and brown pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He has done his best to style his golden hair to look like a famous performer. His fierce hazel eyes like to dwell on things.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Arumawann was born the youngest of three triplets. Arumawann was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Beggar. He moves from town to town, unable to find a place to settle.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Disciplined. Bonds: Rich, Family, Immigrant. Occupation: Beggar
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 19 (+4) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Orc, Elven
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +0
Possessions: 110 gp. Tiger eye turquoise (16 gp).
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