Tricking Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a pastel costume with the symbols of his god on his torso. He keeps his beige fur in a pixie cut. He tend to wears goggles to shield his eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Athletic, Fighting, Extrovert. Flaws: Disease. Bonds: Nature. Occupation: Ruler
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 10 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 390 gp.
Heian Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 4'8". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and his gloved hand is found clutching a axe. His red hair is knotted and matted. He wears round tiny glasses practically rammed into his face.
Personality: Confrontational and typically high on some drug or another. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born to loving parents in a slum to the south. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He got away from his former life and has fallen to alcoholism.
Motivation: Doesn't want to be a Miller and was forced into it by his family; and to unite with his brother
Ideals: Gifted. Flaws: Addict, PTSD. Bonds: Poor, Family. Occupation: Miller
Voice: Timid voice
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 10 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 7 (-2) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Terran, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1200 sp.
Alex Horner, Male Half-Elf [Permalink]
Personal [hide]
Description: He stands about 5'2" and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His right hand appears badly burned and disfigured. With bright golden hair and a scraggly beard. He wears large thick round spectacles.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born into a rich family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Dragonborn compassion; and he desires power and/or immortality
Ideals: Passionate. Flaws: Racist. Bonds: Rich, Nature, Adventurer. Occupation: Scribe
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 30 gp. 1 Magnifying glass.
Dee Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged woman is generally shirtless and showing off her tattooed chest, and a wedding ring on her left hand. She sports a flattop hair cut. She wears crescent spectacles with a black brim.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a bit of a xeno-phobe, disliking non-Halflings.
History: From birth she was tutored by a cruel and relentless mentor. While studying, she fell in love. They married and had a son. She was always very intelligent and has formed a secret society of specialists.
Motivation: Wants to open a new tavern; and expand her business
Ideals: Gifted. Flaws: Racist, Secretive. Bonds: In love, Mentor, Job. Occupation: Ruler
Voice: Raspy
Attributes [hide]
Small (2'8") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 6000 cp. Chrysoberyl (90 gp).
Orla Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: This northern woman has a large blue mantle and cape that has been intricately interwoven into her black robe. Her clothes are grease stained in places. Her white hair is well kept. This gray eyed northerner is not easily forgotten.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born on a small isolated farm. She took every job she could get her hands on, but the opportunities for Gnomes in the north were limited. She became a Healer soon after.
Motivation: Wants to open a new tavern; and expand her business
Ideals: Fighting. Bonds: Poor, Immigrant, Job, Nature. Occupation: Healer
Voice: Loud with bravado
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 18 (+4) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 400 sp.
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