Valanthe Netyoive, Female Elf [Permalink]
Personal [hide]
Description: 5'3" and muscular, this southern woman wears bulky tan painted plate armor. Her hair is red and curly. Her eyes are likewise brown.
Personality: She is fixated on the number 93. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is afraid of women and trembles around them
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with lycanthropy at a very young age, Valanthe has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is not mentally stable, and does not behave rationally; and wants to work out more often
Ideals: Athletic. Flaws: Insane, Shy, Disease. Bonds: Rich. Occupation: Mercenary
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Zedaar Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He very much looks the part of a Performer. He has moderate length blue crest. This gold eyed westerner is not easily forgotten.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Further he is a bit of a stoner and is frequently out of it.
History: From birth he was tutored by a cruel and relentless mentor. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Zedaar took refuge in the ruined castle and found the beat up glaive and armor he uses now. He has drifted from career to career and currently works as a Performer.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Passionate. Flaws: Addict. Bonds: Job, Mentor, Nature. Occupation: Performer
Voice: Raspy
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 18 (+4) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).
Oriff Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She has the majority of her body covered in plate. Her whole body is exceptionally muscular. Her brown hair is knotted and matted. Her face is covered beneath a completely black helmet.
Personality: She loves telling others what to do and how they should feel about things. A true patriot, Oriff would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: A powerful slaver made her what she is. Her father was a soldier and died while she was still young. Oriff was left her father's suit of armor and trained in its use and care. She left for the east, certain she would find work there.
Motivation: Balancing her hectic life and new Servant responsibilities is difficult; and she's looking for her big break
Ideals: Opinionated. Bonds: Immigrant, Military, Mentor. Occupation: Servant
Voice: Strong lisp
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 21 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1500 sp.
Arannis Othronus, Male Elf [Permalink]
Personal [hide]
Description: This southern man likes to wear ponchos typically of a light tan in addition to tight pants. His clothes are grease stained in places. His red hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.
Personality: Cocky and sure of himself, he believes he is the best Body Guard born in the past three hundred years. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born in the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has dedicated himself to building a better trade route.
Motivation: Expand his business.
Flaws: Secretive. Bonds: Poor, Immigrant, Attractive, Job, Adventurer. Occupation: Body Guard
Voice: Loud with bravado
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 17 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Giant, Draconic, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 110 gp.
Shax Rise, Female Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she tends to wear a green poncho over her likewise colored trousers and shirt. Her chestnut hair is smooth and relatively long. She has a tattooed face.
Personality: She never swears and excessively uses polite adverbs when speaking. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Gifted from a young age, Shax studied abroad. She was an apprentice working in her father's forge. She has worked as a Ruler like her father before her.
Motivation: Wants to open a new tavern.
Ideals: Optimist, Gifted. Flaws: Secretive. Bonds: Job. Occupation: Ruler
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 200 gp.
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