Krusk Remington, Male Half-Orc [Permalink]
Personal [hide]
Description: This slender man stands about 6'0". He wears many layers of old clothing at all times. He keeps his red hair in a pixie cut. He has a tattooed face.
Personality: He is witty, but his monotone delivery comes off as unnerving He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: The child of southern immigrants he idolized his mother. His family was turned out during the war. He and his family wandered south to less war torn lands. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC.
Ideals: Joker. Flaws: Ugly, Antagonistic, PTSD. Bonds: Poor, Immigrant. Occupation: Shepherd
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Evil (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 250 gp.
Oskar Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a wide-brimmed hat to cover his moderate length white hair. His fierce hazel eyes like to dwell on things.
Personality: He is a Armorer first and foremost. He believes firmly that knowledge should be universal. A true patriot, Oskar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Gifted from a young age, Oskar studied abroad. His parents enrolled him in a Sorcerer school at a young age so that he could practice his arcane talents. Some 10 years later his spouse died after the birth of his son. Heartbroken, Oskar never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: Wishes to resurrect an old love.
Ideals: Gifted. Bonds: Job, Military, In love. Occupation: Armorer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 200 gp. 1 Half-Plate.
Kathra Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dwarf, and stands approximately 3'9". She is wearing a perfectly clean shirt and pair of pants, and her gloved hand is found clutching a spear. She sports auburn long hair. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born in the east, but her parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to her current location. She became a Merchant soon after.
Motivation: Her relatives are trying to arrange a marriage.
Flaws: Shy. Bonds: Attractive, Family, Immigrant, Job. Occupation: Merchant
Voice: Strong lisp
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 14 (+2) | 18 (+4) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Undercommon, Terran, Celestial, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. 1 Masterwork Common Melee.
Calcitro Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a red shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He wears his silver hair down. His violet eyes dart from person to person to random spaces in the air.
Personality: Calcitro wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born into a rich family. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Rich. Occupation: Mayor
Voice: Spits words with contempt
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 120 gp.
Cask Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she prefers to wear flannel. Her beige fur is thinning but still full. Her copper unseeing eyes seem to look past you.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born in the west. A few years later when the east was not economically sound they moved to her current location. She then took over the family business and is one of the better Miller for hire.
Motivation: Further expansion of business.
Ideals: Passionate, Entrepeneur. Flaws: Disease. Bonds: Immigrant, Job. Occupation: Miller
Voice: Sore throat, cough
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Druidic, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 1 Minor magic item.
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