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Advanced [show]


Hrathy Eastoft, Female Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a black costume with the symbols of the four houses of cards on her torso. Her auburn hair is drawn into a tight pony tail with a cross scrunchie. She has several tiny aquamarine earrings on each ear.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She is the product a well kept family trust fund and as such has never really known need. Her childhood dream was to be a Roofer, but she was a colossal failure. She struck the Hunter job and began her own company from there.

Motivation: Money/treasure; and she has money and likes to spend it

Flaws: Shy. Bonds: Rich, In love, Job. Occupation: Hunter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Hrathy Eastoft, Female Half-Orc Wizard 1
Medium (6'5") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)12 (+1) 13 (+1)11 (+0)
Skills Persuasion +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 sp.


Social Check DCs


Tricking On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears a fancy pastel dress, and sports empty pouches on her belt. She sports a flattop fur cut. Her eyes are amber.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Energy wise she seems alert and responsive.

History: Tricking hails from a village terrorized by brigands. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Days after completing her studies, news broke out that her hometown was attacked by brigands. Tricking was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: She's repulsed by the PC; and wants to raise her children well

Ideals: Professionalism, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Enemies, Family. Occupation: Fisher

Voice: High pitched and raspy

Attributes [hide]

Tricking On the Water, Female Tabaxi Aristocrat 2
Medium (6'4") Tabaxi, Neutral Good (CR 2)
Armor Class 14
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 9 (-1)11 (+0) 14 (+2)19 (+4)
Skills Investigation +2, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Melissa Barney, Female Human [Permalink]

Personal [hide]

Description: This fat eastern woman has a bulbous nose and typically wears grey cloth garments or leather armor. Her skin is also unnaturally pale. Her black hair is kept up in a ponytail inside a wide-brimmed hat. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. A true patriot, Melissa would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young adult she joined a group advocating for an improvement in Human conditions. She has built up a small fortune and can afford her own way.

Motivation: Someone believes her a fraud; and money/treasure

Flaws: Ugly, Racist. Bonds: Enemies, Military, Rich. Occupation: Sculptor

Voice: Sounds elderly

Attributes [hide]

Melissa Barney, Female Human Wizard 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)9 (-1) 13 (+1)13 (+1)
Skills Animal Handling +3, History +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp. Azurite (14 gp).


Social Check DCs


Frug Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear ponchos typically of a light blue in addition to tight pants. He has brown hair. His eyes, though not visible through his cowl, are amber.

Personality: He is fixated on the number 32. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He uses divination through singing.

History: Born in the north to a Bookbinder, Frug learned a great deal about his mother's area of expertise. Brilliant and gifted he never wanted to apply himself. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frug fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep; and further expansion of business

Ideals: Gifted, Fighting. Flaws: Insane, Insomniac. Bonds: Attractive, Job. Occupation: Bookbinder

Voice: Timid voice

Attributes [hide]

Frug Gimlen, Male Gnome Paladin 1
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)13 (+1) 13 (+1)14 (+2)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 90 gp.


Social Check DCs


Pijjirik Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He dresses in green turtlenecks beneath a red coat with blue slacks. His crest is greying and his face has many wrinkles. His ears are large.

Personality: Confrontational and typically high on some drug or another. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born at the edge of vast mountains. His mother was a soldier and died while he was still young. Pijjirik was left his mother's suit of armor and trained in its use and care. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Ugly, Addict, Impulsive. Bonds: Nature, Military. Occupation: Mercenary

Voice: Soft and mumbly

Attributes [hide]

Pijjirik Argenthrixus, Male Dragonborn Fighter 2
Medium (6'5") Dragonborn, Lawful Good (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 17 (+3)11 (+0) 11 (+0)18 (+4)
Skills Perception +2, Persuasion +6
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 80 gp.


Social Check DCs

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