Egelina Sylvaranth, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a lot of dark rich colors, with gold accents. Her silver hair is cut short with large spiked bangs in the front. Her fair skin shows little sign of her aristocratic breeding.
Personality: She likes to make people angry or surprised. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: Born to a Blacksmith, her mother struggled to pay the bills. She moved out north to avoid the crime she committed. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has comitted a past crime that haunts her to this day
Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Poor. Occupation: Navigator
Voice: Russian accent
Attributes [hide]
Medium (5'7") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 120 gp.
Ida Wheatley, Female Human [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears bulky brown painted plate armor. Her hair is cut close to her head. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She served in the navy to pay for her family's outstanding loans. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest woman in the south; and she wants nothing more than to rejoin the army
Ideals: Philantrophist, Justice, Entrepeneur. Flaws: Ugly. Bonds: Military. Occupation: Weaver
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 18 (+4) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Just what you see.
Antinua Caerdonel, Female Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Elf, and stands approximately 5'0". She wears a blue vest and prefers white and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down, and her gloved hand is found clutching a axe. She has dyed her greying black hair a little too much giving a sharp black color. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She loves telling others what to do and how they should feel about things. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Born to a pair of adventurers, Antinua grew up listening to her father's many stories. Her father was a soldier and died while she was still young. Antinua was left her father's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's looking for her big break; and she desires power and/or immortality
Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Military. Occupation: Sculptor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Undercommon, Auran
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 900 sp.
Sun Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman stands a little under 4'10" and is a bit bulky. She is very muscular particularly in the legs. She very much looks the part of a Weaver. Her fur is white and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She plays an instrument quite well.
History: She got into the Weaver business at a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Further expansion of business.
Ideals: Artistic. Flaws: Antagonistic, Secretive. Bonds: Job, Religious. Occupation: Weaver
Voice: American accent
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Hobart Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'4", this man is renowned for his bright red suits and hats. He wears his hair in dreadlocks. He has a dull look in his violet eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He can't help but pocket interesting objects he comes across
History: Hobart was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.
Motivation: Revenge; and further expansion of business
Ideals: Optimist, Artistic. Bonds: Criminal record, Job, Enemies. Occupation: Sailor
Voice: Uses sign language
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 11 (+0) | 17 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Aquan, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!