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NPC Generator

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Advanced [show]


Kellen Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: A 3'2" northern man, he has a large blue mantle and cape that has been intricately interwoven into his black robe. He keeps his black hair in a flapper bob. He has gleaming, smiling violet eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was a soldier and died while he was still young. Kellen was left his mother's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Joker. Flaws: Disease. Bonds: Attractive, Military, Adventurer. Occupation: Miller

Voice: Low and grunting

Attributes [hide]

Kellen Fabblestabble, Male Gnome Paladin 1
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)10 (+0) 18 (+4)9 (-1)
Skills Investigation +2, Stealth +3
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cockaby Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This man wears just a blue suit. He has a penchant for wearing a ring with an oversized ruby on his right hand. His hair is greying and his face has many wrinkles. He has a tattooed face.

Personality: He is mildly Gnome supremacist, though he does not identify as such. He is obsessed with a lost civilization.

History: He was always a brilliant, if unscrupulous mind. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Logical. Flaws: Racist, Insane. Bonds: Rich, Adventurer. Occupation: Sailor

Voice: Mousy voice

Attributes [hide]

Cockaby Murnig, Male Gnome Fighter 3
Small (3'2") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)12 (+1) 11 (+0)14 (+2)
Skills History +3, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). Gold dragon comb with red garnet eye (700 gp).


Social Check DCs


Miles Morley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears rags and sports a simple walking cane. He has moderate length blonde hair. His eyes, though not visible through his cowl, are brown.

Personality: He is overprotective of those who hire his services. He is a great chef.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His psionic abilities were realized during a raid on his village. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to work out more often; and to clean up the streets

Ideals: Athletic, Gifted. Flaws: Mundane. Bonds: Poor, Guardian, Immigrant. Occupation: Performer

Voice: Irish accent

Attributes [hide]

Miles Morley, Male Human Sorcerer 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)12 (+1) 9 (-1)14 (+2)
Skills Arcana +3, Performance +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 50 gp.


Social Check DCs


Erias Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He has a large grey mantle and cape that has been intricately interwoven into his green robe. He has a long black beard with little hanging trinkets. His eyes are violet and he is always smoking a pipe.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is lazy, self-centered, vain, and jealous.

History: The child of northern immigrants he idolized his mother. A few years later when the south was not economically sound they moved to his current location. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Flaws: Selfish. Bonds: Job, Immigrant, Adventurer, Family. Occupation: Marshal

Voice: Italian accent

Attributes [hide]

Erias Aranore, Male Dwarf Warrior 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)15 (+2) 16 (+3)11 (+0)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Ignan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 310 gp. 4 Tanglefoot bags.


Social Check DCs


Nykkan Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a lot of dark rich colors, with gold accents. He wears his rusty crest down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: Nykkan is depressed about a lot of things. He tends to be a nihilist. He does not believe in violence as a means to an end. He is a dedicated Navigator but believes his peers are too gung-ho.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life; and to find somewhere to settle down

Ideals: Pacifist. Flaws: Depressed. Bonds: Attractive, Immigrant, Mentor. Occupation: Navigator

Voice: Speaks with a cold

Attributes [hide]

Nykkan Pyraxtallinost, Male Dragonborn Aristocrat 3
Medium (6'8") Dragonborn, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)10 (+0) 13 (+1)14 (+2)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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