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Advanced [show]


Shivering Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses like a well dressed Spice Merchant does. His yellow fur is kept up in a ponytail inside a feathered hat. He has yellow eyes and a brown hat with a black feather.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A powerful necromancer made him what he is. His family was turned out during the war. He and his family wandered south to less war torn lands. He's also a talented Laborer, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and he has money and likes to spend it

Flaws: PTSD. Bonds: Job, Rich, Mentor. Occupation: Spice Merchant

Voice: Slurs words

Attributes [hide]

Shivering Candle, Male Tabaxi Ranger 5
Medium (5'5") Tabaxi, Neutral Good (CR 5)
Armor Class 14
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 9 (-1)14 (+2) 11 (+0)13 (+1)
Skills Stealth +7, Survival +3
Senses Passive Perception 10
Languages Common, Auran, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 30000 cp. Fire opal (1000 gp). Eye agate (13 gp).


Social Check DCs


Gunnloda Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'9" has a big stupid grin on her face most of the time. She wears clothing that is held on in multiple layers but all of it is in poor condition. With bright silver hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: Confrontational and typically high on some drug or another. Energy wise she seems alert and responsive.

History: Her parents moved while she was still in utero so she is the first generation to be born here. From her teen years she was always beautiful and desirable, so people have always doted on her. She's since become an addict/alcoholic.

Motivation: She is content.

Ideals: Professionalism. Flaws: Addict. Bonds: Poor, Attractive, Immigrant. Occupation: Laborer

Voice: Low rumbling, strings words together

Attributes [hide]

Gunnloda Battlehammer, Female Dwarf Wizard 1
Medium (3'9") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)9 (-1) 12 (+1)12 (+1)
Skills Nature +1, Religion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs


Thorin Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin green vertical stripes and grey pants. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a cross on it. His white hair is cut short with large spiked bangs in the front. He is very pretty but has cold, dead eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has all his life been fascinated with singing.

History: A powerful wizard made him what he is. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Artistic, Fighting. Bonds: Attractive, Criminal record, Mentor. Occupation: Adventurer

Voice: Old Prospector

Attributes [hide]

Thorin Frostbeard, Male Dwarf Wizard 1
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)13 (+1) 14 (+2)15 (+2)
Skills History +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1000 cp. 1 Banded mail.


Social Check DCs


Drifting Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy beige fur. He wears a well pressed and immaculate suit (or dress). He has a hunchback. He keeps his beige fur in a pixie cut. This green eyed northerner is not easily forgotten.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Drifting is combative with any and all who dare try his patience in the slightest.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Locksmith arts, while his father instructed him in etiquette, music and courtly manner. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep.

Ideals: Justice, Persistence. Flaws: Ugly, Insomniac. Bonds: Rich. Occupation: Locksmith

Voice: Soothing and warm

Attributes [hide]

Drifting Grass, Male Tabaxi Cleric 2
Medium (6'8") Tabaxi, Neutral Evil (CR 2)
Armor Class 15
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 17 (+3)10 (+0) 10 (+0)15 (+2)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +7 / 1d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 9000 cp.


Social Check DCs


Patrick Tinley, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a dagger on it. His black hair is lengthy and is close to two feet long. This violet eyed northerner is not easily forgotten.

Personality: He is mildly Human supremacist, though he does not identify as such. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Seeks redemption; and he has decided he is irredeemable

Ideals: Optimist, Justice. Flaws: Racist. Bonds: Attractive, Criminal record. Occupation: Miller

Voice: Laughs frequently while speaking

Attributes [hide]

Patrick Tinley, Male Human Commoner 1
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)9 (-1) 13 (+1)16 (+3)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 50 gp.


Social Check DCs

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