Sarah Windsor, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greataxe, just in case. Her silver hair is still thick. She has a dull look in her brown eyes.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She got into the Spy business at a young age. Her childhood dream was to be a Interpreter, but she was a colossal failure. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Balancing her hectic life and new Spy responsibilities is difficult; and revenge
Ideals: Joker, Opinionated. Bonds: Job, Adventurer, Enemies. Occupation: Spy
Voice: Low range voice
Attributes [hide]
Medium (4'9") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 10 pp. Pink pearl (130 gp).
Silent Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His gray fur is braided into rings. He has gleaming, smiling amber eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Bard school at a young age so that he could practice his arcane talents. By chance he met his brother recently and the two have been together since.
Motivation: Doesn't want to be a Jeweler and was forced into it by his family; and to reunite with his absent father
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Family. Occupation: Jeweler
Voice: Uses sign language
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Good (CR 4)
Armor Class 13
Hit Points 12 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 400 gp. Deep green spinel (90 gp). Sard (40 gp). Citrine (40 gp). Obsidian (13 gp).
Morana Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: This malnourished woman prefers to wear grey clothing when she does not wear armor. She wears her blonde hair up. She wears crescent spectacles with a black brim.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She believes the world needs to unite to get rid of brigands once and for all.
History: Morana was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. Like her father and her brother before her, after school she went straight into learning to become a Herbalist. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: She doesn't get along with people that don't share her tastes; and she is unsatisfied with her job
Ideals: Philantrophist, Impeccable. Bonds: Poor, Enemies, Adventurer, Job. Occupation: Herbalist
Voice: Gruff and masculine
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Draconic, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1600 sp. 1 Superior lock.
Shanairla Estevan, Female Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'0" and wears loose pants and a collared shirt complete with sweater beneath her coat. She has wavy auburn hair. This hazel eyed northerner is not easily forgotten.
Personality: She hates brigands. She views them as having robbed her home of its proper glory. Animals are drawn to her, and she is able to talk to them.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Brilliant and gifted she never wanted to apply herself. She was always very intelligent and has formed a secret society of freemasons.
Motivation: She is greedy; and to find somewhere to settle down
Ideals: Gifted. Flaws: Mundane, Secretive. Bonds: Enemies, Rich. Occupation: Layabout
Voice: Voice breaks
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: Amethyst (100 gp). Jasper (20 gp). Zircon (20 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Silent Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. His fur, while still mostly brown, has prominent grey streaks. His amber eyes dart from person to person.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. His job bores him to no end. He has decided to make it more interesting.
History: He comes from a rich southern family. A gifted student he started as a Bricklayer, but he got bored and became a Carter. In the meantime he has taken over work as a Carter and occasionally as a mercenary.
Motivation: Seeks redemption; and sabotage a competitor
Bonds: Enemies, Adventurer, Criminal record, Rich, Job. Occupation: Carter
Voice: Speaks in third person
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 50 gp. 1 Masterwork Common Ranged Weapon.
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