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Advanced [show]


River Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man usually wears his brown robe and has his scythe always slung over his shoulder and is in decent physical shape. His fur is short and orange. His hazel eyes dart from person to person.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich eastern family. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now spends his time doing works of charity.

Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist. Flaws: PTSD. Bonds: Enemies, Rich, Family. Occupation: Ruler

Voice: Complex vocabulary, royal

Attributes [hide]

River Grass, Male Tabaxi Paladin 2
Medium (5'7") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 320 gp. Star rose quartz (40 gp). Blue quartz (5 gp).


Social Check DCs


Adam Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He prefers to wear flannel. He has a hunchback. He has golden hair. His eyes are hazel.

Personality: Adam is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Flattery will make him almost putty in your hands.

History: Adam was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His family was turned out during the war. He and his family wandered north to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Extrovert. Flaws: Ugly, Selfish, PTSD. Bonds: Poor. Occupation: Map Maker

Voice: Stutters

Attributes [hide]

Adam Qualanthri, Male Half-Elf Adept 1
Medium (4'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)12 (+1) 11 (+0)13 (+1)
Skills Religion +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Gilthur Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears dull grey sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. He has styled his silver hair well, parting it to the right. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He enjoys reading and quiet.

History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Logical, Fighting. Flaws: Insomniac. Bonds: Attractive. Occupation: Roofer

Voice: Excited and jittery

Attributes [hide]

Gilthur Loderr, Male Dwarf Barbarian 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 20 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)13 (+1) 12 (+1)12 (+1)
Skills Athletics +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Kaladan Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep green leather and dull red iron scale mail, and carries pickaxes. His red crest is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a poor family in the city he treasured whatever gifts he got. He dropped out of school before completing his studies. Since then, he has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Philantrophist, Optimist, Logical. Bonds: Poor. Occupation: Armorer

Voice: Prounounces S like Z

Attributes [hide]

Kaladan Verthisathurgiesh, Male Dragonborn Paladin 4
Medium (6'2") Dragonborn, True Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)10 (+0) 9 (-1)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Sardonyx (60 gp). Deep green spinel (110 gp). Moss agate (7 gp).


Social Check DCs


Zûgor Winchester, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears suspenders and white workpants. His shirt is black, and he wears a heavy white leather apron most of the time. He is bald on top and has large golden tufts of hair around his ears. His eyes, though not visible through his cowl, are green.

Personality: He is a Interpreter first and foremost. He believes firmly that knowledge should be universal. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Sold as a small child to a slaver, Zûgor was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: Wants to open a new tavern; and balancing his hectic life and new interpreter responsibilities is difficult

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Slave, Mentor. Occupation: Interpreter

Voice: Relaxed voice

Attributes [hide]

Zûgor Winchester, Male Half-Orc Rogue 2
Medium (5'10") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)9 (-1) 14 (+2)9 (-1)
Skills Nature +1, Religion +1
Senses Passive Perception 12
Languages Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: Just what you see.


Social Check DCs

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