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Advanced [show]


Oppleby Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a perfectly clean shirt and pair of pants. His black hair is cut short with large spiked bangs in the front. He is very pretty but has cold, dead eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a minor phobia of water and hates getting wet.

History: Oppleby was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now travels the world, in search of power and loot.

Motivation: He is wracked by social anxiety; and he has passion for adventuring and risk

Ideals: Professionalism. Flaws: Fearful. Bonds: Attractive, Poor, Adventurer. Occupation: Adventurer

Voice: High pitched and raspy

Attributes [hide]

Oppleby Fiddlefen, Male Gnome Rogue 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Onyx (50 gp). 1 Minor magic item.


Social Check DCs


Portia Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'0" when asserting herself. She has done her best to style her golden hair to look like a famous performer. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is business-like. She takes instructions and follows them to the letter. She receives visions of the future at random moments

History: She got into the Shoemaker business at a young age. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Further expansion of business; and balancing her hectic life and new shoemaker responsibilities is difficult

Ideals: Professionalism, Gifted. Bonds: Adventurer, Job, Criminal record. Occupation: Shoemaker

Voice: Italian accent

Attributes [hide]

Portia Copperkettle, Female Halfling Ranger 1
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)15 (+2) 15 (+2)9 (-1)
Skills Insight +4, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 130 gp.


Social Check DCs


Shautha Hackney, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and carries pickaxes. She is bald on top and has large auburn tufts of hair around her ears. She wears an eyepatch.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Orc in existence. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: From birth she was tutored by a cruel and relentless mentor. She helped her mother out around the business and became quite the natural. She then took over the family business and is one of the better Detective for hire.

Motivation: Sabotage a competitor.

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Detective

Voice: Spits words with contempt

Attributes [hide]

Shautha Hackney, Female Half-Orc Wizard 2
Medium (5'11") Half-Orc, Chaotic Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)13 (+1) 16 (+3)13 (+1)
Skills Animal Handling +5, Arcana +3
Senses Passive Perception 13
Languages Common, Orc, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 110 gp.


Social Check DCs


Balimaar Larson, Male Half-Elf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a butterfly on it. He wears his hair in dreadlocks. His eyes are green and he is always smoking a pipe.

Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Balimaar hails from a village terrorized by giants. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life; and his name or reputation has been wronged in the past by giants, and he desires to right it

Flaws: Racist, Depressed. Bonds: Immigrant, Enemies, Religious. Occupation: Ploughman

Voice: Complex vocabulary, royal

Attributes [hide]

Balimaar Larson, Male Half-Elf Aristocrat 2
Medium (5'7") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)9 (-1) 14 (+2)11 (+0)
Skills Investigation +1, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 340 gp. Red-brown spinel (160 gp). Azurite (11 gp).


Social Check DCs


Bertram Serge, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair is cut jaggedly and amateurishly. His eyes are violet and catlike.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bertram grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bertram. He inherited the family business which he has now maintained for 10 years.

Motivation: To be a Map Maker again; and he is unsatisfied with his job

Ideals: Logical. Flaws: Shy. Bonds: Criminal record, Job. Occupation: Herbalist

Voice: Sore throat, cough

Attributes [hide]

Bertram Serge, Male Half-Elf Rogue 4
Medium (4'9") Half-Elf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 17 (+3)14 (+2) 12 (+1)14 (+2)
Skills Acrobatics +5, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Druidic
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 50 pp. Hematite (5 gp). Chrysoberyl (150 gp). 1 Minor magic item.


Social Check DCs

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