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Advanced [show]


Euphemia Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a robe, a symbol of magic around her neck, and a trident on her belt. She has dyed her greying red hair a little too much giving a sharp red color. Her otherwise smooth face is marked with small tiny scars.

Personality: She has always had a great fascination with Half-Orc culture. She also is a firm believer in the womanly ideal.

History: She was raised by priests from a young age. As a young adult she joined a group advocating for an improvement in Halfling conditions. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Euphemia fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has a rivalry with the Church that dominates her actions; and a strong sense of loyalty to half-orc people

Ideals: Fighting. Flaws: Racist, Impulsive. Bonds: Religious, Mentor. Occupation: Stylist

Voice: Aggressive tone

Attributes [hide]

Euphemia Quickstep, Female Halfling Commoner 1
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)8 (-1) 10 (+0)14 (+2)
Skills Athletics +5, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +2

Possessions: 600 sp.


Social Check DCs


Azza Temerity, Female Tiefling [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears long strands of sapphire and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her black hair is braided into rings. She wears round tiny glasses practically rammed into her face.

Personality: Eccentric and domineering, Azza will drive conversation. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of a Mayor, who enjoyed hunting, Azza was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing her hectic life and new Shepherd responsibilities is difficult.

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature. Occupation: Shepherd

Voice: Switch between two voices

Attributes [hide]

Azza Temerity, Female Tiefling Warlock 1
Medium (5'10") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)15 (+2) 15 (+2)16 (+3)
Skills History +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Aquan, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 3000 cp.


Social Check DCs


Tervaround Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. Her hair is golden and curly. Her hazel eyes lackadaisically let the world flow into them.

Personality: A deeply religious woman she believes everything happens for a reason. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Tervaround was born into a poor family. Growing up, she dreamt of becoming a Expert, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Expert in service of a powerful lord somewhere. Brilliant and gifted she never wanted to apply herself. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She is compelled to act according to her religious beliefs; and meet up once more with her childhood friend

Ideals: Gifted. Bonds: Attractive, Religious, Poor, Adventurer. Occupation: Shoemaker

Voice: Thin and wheezing

Attributes [hide]

Tervaround Daergel, Female Gnome Expert 1
Small (3'1") Gnome, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)18 (+4) 11 (+0)12 (+1)
Skills Arcana +6
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Goblin, Abyssal, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 110 gp.


Social Check DCs


Vondal Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is well dressed, constantly wearing a grey suit, pastel shirt, and black tie. His hair is auburn, silky, and of moderate length. His fierce gray eyes like to dwell on things.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: The child of western immigrants he idolized his father. Vondal was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Vondal decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He left for the west, certain he would find work there.

Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac

Flaws: Sensitive, Insane. Bonds: Attractive, Criminal record, Immigrant. Occupation: Locksmith

Voice: Strong lisp

Attributes [hide]

Vondal Balderk, Male Dwarf Barbarian 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 24 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)17 (+3) 14 (+2)13 (+1)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Halfling, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 140 gp.


Social Check DCs


Sekhmet Prudence, Female Tiefling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'3" has a big stupid grin on her face most of the time. She tends to wear a green poncho over her likewise colored trousers and shirt. Her hair is greying and her face has many wrinkles. Her white eyes lackadaisically let the world flow into them.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Sekhmet lived on a farm with her father, near the main road leading to a nearby town. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Unemployed work with an outfit from a few towns over. Unemployed work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Wants to have a good time and be beloved; and balancing her hectic life and new unemployed responsibilities is difficult

Ideals: Optimist. Flaws: Secretive. Bonds: Enemies, Family, Job. Occupation: Unemployed

Voice: Jittery and nervous

Attributes [hide]

Sekhmet Prudence, Female Tiefling Warrior 3
Medium (6'3") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)11 (+0) 13 (+1)16 (+3)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. 1 Masterwork manacles. 1 Average lock. 1 Magnifying glass.


Social Check DCs

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