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Advanced [show]


Hecat Fluke, Female Tiefling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a green armored body suit, with a simple black line shooting up and back down. Her hair is cut close to her head. Her eyes, though not visible through her cowl, are white.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Sold as a small child to a necromancer, Hecat was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She tends to her Bounty Hunter job now, and dutifully fulfills any obligations she has.

Motivation: She'd like to take her coworkers down a peg; and money/treasure

Ideals: Athletic. Bonds: Job, Rich, Mentor. Occupation: Bounty Hunter

Voice: Jittery and nervous

Attributes [hide]

Hecat Fluke, Female Tiefling Aristocrat 2
Medium (5'10") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)14 (+2) 17 (+3)15 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Abyssal, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1800 sp. 1 Smokesticks.


Social Check DCs


Shaena Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has black hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She likes to make people angry or surprised. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Through the years after Shaena was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Shaena's mother didn't care for her much, and the feeling was mutual. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Attractive, Immigrant. Occupation: Barber

Voice: Spanish accent

Attributes [hide]

Shaena Bigheart, Female Halfling Sorcerer 1
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)14 (+2) 17 (+3)13 (+1)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 90 gp. 1 Banded mail.


Social Check DCs


Millicent Budd, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She has a moderate pudge and is not very fit. Her hair is greying and her face has many wrinkles. Her face is covered beneath a completely black helmet.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is a bit of a kleptomaniac.

Ideals: Optimist, Joker. Bonds: Criminal record, Religious. Occupation: Carter

Voice: Dutch accent

Attributes [hide]

Millicent Budd, Female Human Rogue 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)15 (+2) 14 (+2)16 (+3)
Skills Intimidation +5, Medicine +4
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp.


Social Check DCs


Frouse Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His hair, while still mostly auburn, has prominent grey streaks. His hazel unseeing eyes seem to look past you.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a logical person and will generally grow upset if things defy logic and science.

History: He is a Deep Scion in disguise. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. During his travels, Frouse and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Frouse discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Frouse fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To reunite with his old friends.

Ideals: Logical. Flaws: Disease, Ugly. Bonds: Adventurer, Family. Occupation: Ploughman

Voice: Irish accent

Attributes [hide]

Frouse Maekkelferce, Male Gnome Expert 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 19 (+4)14 (+2) 10 (+0)11 (+0)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 10
Languages Common, Gnome, Auran, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +4

Possessions: 41000 sp. Rock crystal (50 gp). Smoky quartz (50 gp). 1 Minor magic item.


Social Check DCs


Dazzazn Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He very much looks the part of a Engraver. He keeps his long red crest kept up in a rat tail. He is very pretty but has cold, dead eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dazzazn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Sellsword again; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Disease. Bonds: Job, Immigrant, Attractive. Occupation: Engraver

Voice: Scottish accent

Attributes [hide]

Dazzazn Yarjerit, Male Dragonborn Aristocrat 1
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Acrobatics +3, History +4
Senses Passive Perception 11
Languages Common, Infernal, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4

Possessions: 130 gp.


Social Check DCs

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