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NPC Generator

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Advanced [show]


Veloptima Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged woman is dressed in a clean blue cloak covering her clean studded leather, and a wedding ring on her left hand. She has wavy chestnut hair. She has a tattooed face.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. She used her abilities to trick people and travel the world for free.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Disciplined, Gifted, Fighting. Bonds: In love, Criminal record. Occupation: Servant

Voice: Soothing and warm

Attributes [hide]

Veloptima Gimlen, Female Gnome Aristocrat 1
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 12 (+1)17 (+3)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 120 gp.


Social Check DCs


Chenna Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a well pressed and immaculate suit (or dress). She wears a deerstalker hat to cover her moderate length golden hair. Her skin is flawless and her gray eyes scan people very quickly.

Personality: She is extraordinarily eccentric. She also is a firm believer in the womanly ideal.

History: Chenna hails from a village terrorized by goblins. When money was particularly tight she was walking through alleys when she overheard a Architect hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She is untrained/undisciplined, which makes her dangerous.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Flaws: Insane, Impulsive. Bonds: Poor, Attractive, Enemies. Occupation: Architect

Voice: Speaks with a cold

Attributes [hide]

Chenna Greenbottle, Female Halfling Bard 1
Small (2'8") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 16 (+3)13 (+1)
Skills Athletics +3, Stealth +3
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 600 sp.


Social Check DCs


Gale Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he very much looks the part of a Navigator. His beige fur has been sun bleached extensively. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Gale grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He has achieved small success as a Navigator.

Motivation: He has passion for adventuring and risk; and someone believes him a fraud

Flaws: Depressed. Bonds: Job, Adventurer, Enemies. Occupation: Navigator

Voice: Soothing and warm

Attributes [hide]

Gale Grass, Male Tabaxi Rogue 2
Medium (5'0") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)15 (+2) 18 (+4)11 (+0)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 14
Languages Common, Aquan, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 290 gp. Star rose quartz (20 gp). Hematite (14 gp). 1 Half-Plate.


Social Check DCs


Lone On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a robe, a symbol of death around his neck, and a ceremonial dagger on his belt. He has styled his white fur well, parting it to the right. He tend to wears goggles to shield his eyes.

Personality: He is calm most of the time but flees social interaction. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Lone was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Justice. Flaws: Shy. Bonds: Poor, Family. Occupation: Apothecary

Voice: Dutch accent

Attributes [hide]

Lone On the Mountaintop, Male Tabaxi Commoner 4
Medium (5'6") Tabaxi, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)14 (+2) 9 (-1)10 (+0)
Skills Nature +4
Senses Passive Perception 9
Languages Common, Goblin, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. Pink pearl (80 gp). Jasper (20 gp).


Social Check DCs


Eran Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: 2'11" and muscular, this eastern woman is wearing a long, white cloak. She sports blonde long hair. Her amber eyes dart from person to person to random spaces in the air.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Architect arts, while her mother instructed her in etiquette, music and courtly manner. Her father had invested heavily in several trade routes and wanted her to inherit them. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with her absent father.

Ideals: Athletic, Joker. Bonds: Family, Rich, Adventurer. Occupation: Architect

Voice: Ums and uhs a lot

Attributes [hide]

Eran Tealeaf, Female Halfling Druid 1
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)15 (+2) 17 (+3)14 (+2)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 130 gp.


Social Check DCs

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