Veloptima Ningel, Female Gnome [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She dresses like a well dressed Mortician does. She wears her blonde hair down. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She is very quiet and rarely speaks above a whisper. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born several months after her father was called into army service. She was an apprentice working in her father's forge. She then took over the family business and is one of the better Mortician for hire.
Motivation: Wants to open a new tavern; and balancing her hectic life and new mortician responsibilities is difficult
Flaws: Shy, Disease. Bonds: Job, Rich, Military. Occupation: Mortician
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 400 gp. 1 Minor magic item.
Katherine Schwartz, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears yellow trousers with violet and red striped suspenders. She wears various colorful collared shirts, and carries warhammers. She has wavy chestnut hair. Her amber eyes dart from person to person to random spaces in the air.
Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has recently gotten a pet goose that steals things from people.
Motivation: She is a bit of a kleptomaniac; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting, Justice. Bonds: Attractive, Criminal record, Slave. Occupation: Shipwright
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'4") Half-Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp.
Habor Joy, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He dresses in black turtlenecks beneath a red coat with green slacks. His red hair is heavily combed to the left. His white eyes are slightly larger than normal.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His job bores him to no end. He has decided to make it more interesting.
History: He was born at the edge of vast island. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Mason soon after.
Motivation: He desires power and/or immortality; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Disciplined. Bonds: Adventurer, Criminal record, Nature, Job. Occupation: Mason
Voice: Nasally tone
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin, Aquan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Kellen Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time, and carries falchions. His hair is short and chestnut. He has gleaming, smiling gray eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He receives visions of the future at random moments
History: He was born blind and as such lacked many opportunities for work. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kellen fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Stableman
Voice: Creaky witch voice
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 16 (+3) | 8 (-1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Orc, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Bloodstone (30 gp).
Flask Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a brown collared shirt and violet pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His fur is cut close to his head. He wears a mask on his face.
Personality: He snorts whenever he laughs or is feeling confident. Animals are drawn to him, and he is able to talk to them.
History: Flask was born in the east. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and wants to have a good time and be beloved
Ideals: Gifted, Persistence, Optimist. Bonds: Adventurer. Occupation: Mercenary
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 400 gp. Aquamarine (200 gp). Bloodstone (40 gp). Red-brown spinel (120 gp). Red spinel (120 gp). 1 Everburning torch.
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