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Advanced [show]


Galinndan Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his quarterstaff with his veritable burlap sack of a shirt. He is bristling with hidden weapons, mostly quarterstaffs and greatswords. With a patchy golden beard and wild golden hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is calm most of the time but flees social interaction. He enjoys reading and quiet.

History: A powerful slaver made him what he is. He worked as a nervous Map Maker and found it very stressful. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Logical. Flaws: Shy. Bonds: Criminal record, Mentor, Job. Occupation: Map Maker

Voice: Spanish accent

Attributes [hide]

Galinndan Tiltathana, Male Elf Monk 2
Medium (5'1") Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)15 (+2) 12 (+1)16 (+3)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Gnome, Terran
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +5

Possessions: 80 pp.


Social Check DCs


River Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his longbow always slung over his shoulder. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His fur is short and black. He has hazel eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is able to make almost anything out of random pieces of junk.

History: River was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Impeccable, Gifted. Bonds: Attractive, Job. Occupation: Fortune-teller

Voice: Rolls R's

Attributes [hide]

River Mist, Male Tabaxi Sorcerer 1
Medium (6'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)18 (+4) 13 (+1)15 (+2)
Skills Intimidation +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Orc, Infernal, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 130 gp. Hematite (4 gp). 1 Silk rope.


Social Check DCs


Aura In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is generally well dressed albeit a few years behind the times. Her yellow fur is smooth and relatively long. She is very pretty but has cold, dead eyes.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She enjoys reading and quiet.

History: She was born several months after her father was called into army service. Like her father and her brother before her, after school she went straight into learning to become a Marshal. She ran away from her former home and has been making her living as a Marshal for the past few years.

Motivation: Money/treasure; and she'd like to take her coworkers down a peg

Ideals: Logical. Bonds: Attractive, Job, Military, Rich. Occupation: Marshal

Voice: Italian accent

Attributes [hide]

Aura In the Wind, Female Tabaxi Warrior 1
Medium (5'11") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)13 (+1) 10 (+0)13 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Faral Burrows, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She has shaved her head bald. Her hazel eyes are slightly larger than normal.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She pushes her goals aggressively. She is also a coward if confronted.

History: She was raised in a plains tribe. Faral liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now owns her own business.

Motivation: She is terrified, and will act out of fear; and to end her boredom

Ideals: Fighting. Flaws: Fearful, Mundane. Bonds: Nature, Job. Occupation: Fortune-teller

Voice: Hissing voice

Attributes [hide]

Faral Burrows, Female Half-Elf Fighter 3
Medium (5'1") Half-Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)12 (+1) 16 (+3)14 (+2)
Skills Arcana +3, Deception +4
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 pp. Moss agate (4 gp). Amber (50 gp). Red-brown spinel (50 gp).


Social Check DCs


Azzakh Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'7" southern man, he is wearing a tight green one piece outfit complete with pants, hood, and a cape. His silver crest is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are red.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Azzakh was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Philantrophist. Flaws: Shy, Antagonistic. Bonds: Poor, Job. Occupation: Engraver

Voice: Creaky witch voice

Attributes [hide]

Azzakh Sumnarghthrysh, Male Dragonborn Cleric 2
Medium (6'7") Dragonborn, True Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)14 (+2) 15 (+2)13 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 600 sp.


Social Check DCs

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