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Advanced [show]


Balam Kindness, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He has a large green mantle and cape that has been intricately interwoven into his blue robe. He has brown hair. His silver eyes dart around the room hyper actively observing anyone and anything.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A powerful wizard made him what he is. He dropped out of school before completing his studies. He has been saving his money to try and buy his sister's freedom.

Motivation: A strong sense of loyalty to Tiefling people; and wants to raise his children well

Ideals: Logical. Flaws: Racist. Bonds: Enemies, Mentor, Family. Occupation: Bounty Hunter

Voice: pre-pubescent

Attributes [hide]

Balam Kindness, Male Tiefling Commoner 1
Medium (5'2") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)16 (+3) 17 (+3)19 (+4)
Skills Deception +6, Religion +5
Senses Passive Perception 13
Languages Common, Infernal, Undercommon, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1 Banded mail.


Social Check DCs


Roondar Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears blue trousers with tan and brown striped suspenders. He wears various colorful collared shirts. He has shaved his head bald. His fair skin shows little sign of his aristocratic breeding.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born on a small isolated farm. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Roondar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Roondar. He used his abilities to trick people and travel the world for free.

Motivation: Marry his brother to traveling adventurers; and a rival would like him out of the picture

Bonds: Attractive, Family, Enemies, Nature, Criminal record. Occupation: Performer

Voice: Slurs words

Attributes [hide]

Roondar Loofollue, Male Gnome Commoner 1
Small (3'8") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)11 (+0) 15 (+2)13 (+1)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 400 sp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp).


Social Check DCs


Great Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears professional attire. She has wavy orange fur. Her eyes are green and catlike.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. As long as the job gets done she does not care how it got done.

History: Great was born the youngest of three triplets. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has since lost track of the people in her past.

Motivation: Find a way to reverse the transformation of her brother.

Ideals: Professionalism. Bonds: Attractive, Nature, Family. Occupation: Miller

Voice: Speaks with lips pursed

Attributes [hide]

Great Of Clay, Female Tabaxi Warrior 1
Medium (6'2") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)14 (+2) 13 (+1)15 (+2)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Terran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 130 gp. Brown-green garnet (140 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Chay Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing colorful clothing, dressed as a Marshal. He wears a Stetson hat to hide his balding. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is extraordinarily eccentric. He is obsessed with a lost civilization.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. After coming to the age of reason, Chay took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to have a good time and be beloved; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Gifted, Optimist. Flaws: Insane. Bonds: Attractive, Adventurer, Religious. Occupation: Marshal

Voice: Soft and melodious

Attributes [hide]

Chay Smoothhands, Male Halfling Warlock 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)14 (+2) 8 (-1)11 (+0)
Skills Intimidation +2, Religion +4
Senses Passive Perception 9
Languages Common, Halfling, Elven, Celestial
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: Just what you see.


Social Check DCs


Verna Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is dressed in an above average manner. She is an epitome of beauty. She wears a Stetson hat to cover her moderate length brown hair. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has always had a great fascination with Tabaxi culture. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Verna lived on a farm with her father, near the main road leading to a nearby town. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. Due to her spouse's obsession with being a Scribe they were divorced and she won custody of their daughter. She worked as a Cartwright, and she later adopted a second daughter.

Motivation: To pay off her debts; and doesn't want to be a cartwright and was forced into it by her family

Flaws: Racist, Shy. Bonds: Attractive, Family, Debt. Occupation: Cartwright

Voice: Speaks like tongue is numb

Attributes [hide]

Verna Thorngage, Female Halfling Rogue 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Athletics +0, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Goblin
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 160 gp. White pearl (150 gp). 1 Tanglefoot bags.


Social Check DCs

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