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Advanced [show]


Two Llamas Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears a wide-brimmed hat to hide her balding. Her eyes are green and catlike.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Two Llamas abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She used her abilities to travel the world and help people.

Motivation: She is terrified, and will act out of fear; and to reunite with her old friends

Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Adventurer. Occupation: Stableman

Voice: Uses sign language

Attributes [hide]

Two Llamas Plume, Female Tabaxi Aristocrat 1
Medium (5'8") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)15 (+2) 11 (+0)15 (+2)
Skills Deception +4, Medicine +2
Senses Passive Perception 10
Languages Common, Undercommon, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 70 gp. 1 Tanglefoot bags.


Social Check DCs


Mindartis Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and sports empty pouches on his belt. His hair is white and curly. He wears crescent spectacles with a black brim.

Personality: He acts crazy and hedonistic. He has a habit of throwing himself into exceedingly dangerous situations.

History: Mindartis was born in the east. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Merchant for hire.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Persistence. Flaws: Hedonist, Impulsive. Bonds: Job. Occupation: Merchant

Voice: pre-pubescent

Attributes [hide]

Mindartis Erenaeth, Male Half-Elf Sorcerer 3
Medium (5'11") Half-Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills Stealth +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 200 gp. Large well-done wool tapestry (100 gp).


Social Check DCs


Az-Adar Deighton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears skinny pants and wears a white and grey robe with the hood down. He wears a broad hat to cover his moderate length silver hair. His eyes are a pleasant brown.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He also has developed a complete distrust of the Navigator profession.

History: Born to a pair of adventurers, Az-Adar grew up listening to his father's many stories. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has worked as a Fortune-teller like his father before him.

Motivation: To pay off his debts; and he has comitted a past crime that haunts him to this day

Ideals: Passionate. Bonds: Job, Adventurer, Criminal record, Debt. Occupation: Fortune-teller

Voice: American accent

Attributes [hide]

Az-Adar Deighton, Male Half-Orc Druid 2
Medium (5'3") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)11 (+0) 9 (-1)13 (+1)
Skills Medicine +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs


Paymon Dodge, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears dark leathers with embroidery. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is heavily combed to the right. His fair skin shows little sign of his aristocratic breeding.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken from his home at a very young age. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: Obtaining odd cultural Human artifacts is his passion; and wants to work out more often

Ideals: Athletic. Bonds: Slave, Attractive, Adventurer, Military. Occupation: Bookbinder

Voice: Creaky witch voice

Attributes [hide]

Paymon Dodge, Male Tiefling Fighter 1
Medium (5'11") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)12 (+1) 12 (+1)17 (+3)
Skills Athletics +2, Persuasion +5
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +5

Possessions: 700 sp.


Social Check DCs


Oppleby Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and black, and wears rings and necklaces with large, colorful gems. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His blonde hair is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Oppleby enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in the west, but his parents moved at a very young age to the south. He has had some formal music training, and achieved minor success. After a long history of fighting, Oppleby and his spouse have recently divorced.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Artistic. Flaws: Antagonistic, Hedonist. Bonds: Rich, Attractive, Immigrant. Occupation: Fortune-teller

Voice: Posh accent

Attributes [hide]

Oppleby Nucklestamp, Male Gnome Sorcerer 2
Small (3'3") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)10 (+0) 18 (+4)13 (+1)
Skills Animal Handling +6, Religion +2
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs

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