Valafar Decorum, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing left arm. He prefers to wear green clothing when he does not wear armor. He wears his white hair down. His eyes are likewise gold. His teeth are white and perfect.
Personality: Valafar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a Guard, his father struggled to pay the bills. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted arcane powers by his dying sister.
Motivation: To reunite with his absent father; and wants to raise his children well
Ideals: Extrovert, Gifted. Bonds: Attractive, Poor, Family. Occupation: Courier
Voice: Jittery and nervous
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.
Ogg Van Es, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He has a moderate pudge and is not very fit. He has shaved his head bald. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born several months after his mother was called into army service. Through the years after Ogg was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Ogg's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Poor, Military. Occupation: Beggar
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Elven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. Freshwater pearl (11 gp).
Reynard Ethanasath, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His long blonde hair is drawn into a two foot long braid. He wears an eyepatch.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a very good compulsive liar and kleptomaniac.
History: Born in the west to a Sailor, Reynard learned a great deal about his father's area of expertise. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He inherited the family business which he has now maintained for 9 years.
Motivation: To unite with his sister; and doesn't want to be a sailor and was forced into it by his family
Ideals: Philantrophist. Flaws: Ugly. Bonds: Criminal record, Job, Family. Occupation: Sailor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1600 sp. Amber (50 gp).
Ghaliver Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white collared shirt and blue pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He is portly but not overly obese. His hair, while still mostly black, has prominent grey streaks. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born in the north. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To find somewhere to settle down; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Ugly, Mundane. Bonds: Immigrant, Job. Occupation: Weaver
Voice: Low and grunting
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 130 gp. Deep green spinel (80 gp).
Arha Marleigh, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft violet waves gently in the breeze. She has wavy white hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She hates Half-Orcs with a passion. As such she is filled with self loathing. She is obsessed with a lost civilization.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. As a young adult she joined a group advocating for an improvement in Half-Orc conditions. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature glaive.
Motivation: She desires power and/or immortality; and she is greedy
Flaws: Racist, Disease, Insomniac. Bonds: Rich, Adventurer. Occupation: Healer
Voice: Jittery and nervous
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 100 sp.
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