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NPC Generator

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Advanced [show]


Quelenna Wasanthi, Female Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears just a yellow suit. Her head has been shaved. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.

Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly, Addict, Shy. Bonds: Adventurer. Occupation: Priest

Voice: growls and snarls, animalistic

Attributes [hide]

Quelenna Wasanthi, Female Half-Elf Adept 2
Medium (4'10") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)11 (+0) 8 (-1)12 (+1)
Skills Arcana +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp.


Social Check DCs


Vanuath Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 4'9" and is a bit bulky. He is very muscular particularly in the legs. He wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. He wears his hair in dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in a small village he learned the ways of the warrior from his mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Elves in Vanuath's homeland. Vanuath decided to take the middle way and become a bodyguard. He has worked as a Cook like his mother before him.

Motivation: Wants to open a new tavern; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Adventurer, Immigrant. Occupation: Cook

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Vanuath Xiloscient, Male Elf Cleric 1
Medium (4'9") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)13 (+1) 17 (+3)13 (+1)
Skills Arcana +3, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 20 pp.


Social Check DCs


Egelina Ostoroth, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is very fat, and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her chestnut hair is well kept. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: She is extraordinarily eccentric. She always tries to repair and not replace. It was this mentality that drove her into the Stableman business.

History: Born to a pair of adventurers, Egelina grew up listening to her father's many stories. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Egelina took refuge in the old dungeon and found the beat up flail and armor she uses now. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has passion for adventuring and risk.

Ideals: Persistence. Flaws: Ugly, Insane. Bonds: Adventurer, Nature. Occupation: Stableman

Voice: Hollow voice

Attributes [hide]

Egelina Ostoroth, Female Half-Elf Warrior 1
Medium (5'1") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)16 (+3) 17 (+3)15 (+2)
Skills Stealth +3, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Gnome, Orc, Celestial
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 40 gp.


Social Check DCs


Caramip Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears silk and lounges about seductively. Her long red hair reaches down to her waist. She is baby faced.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She has a habit of throwing herself into exceedingly dangerous situations.

History: Caramip was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. She found a children's book about a Gnome Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her old friends.

Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Poor, Adventurer. Occupation: Armorer

Voice: Slurs words

Attributes [hide]

Caramip Cobblelob, Female Gnome Aristocrat 1
Small (3'1") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 18 (+4)12 (+1) 9 (-1)16 (+3)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp.


Social Check DCs


Godfrey Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during and is in decent physical shape. His hair is red and very short. He has a dull look in his brown eyes.

Personality: He is a Adventurer first and foremost. He believes firmly that knowledge should be universal. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: When he was but 8 years old his parents immigrated from the south. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has dedicated himself to building a better kind of golem.

Motivation: To clean up the streets; and he is unsatisfied with his job

Bonds: Adventurer, Job, Immigrant, Family, Guardian. Occupation: Adventurer

Voice: Relaxed voice

Attributes [hide]

Godfrey Meliamne, Male Half-Elf Wizard 2
Medium (5'5") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)11 (+0) 12 (+1)11 (+0)
Skills Intimidation +2, Stealth +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 2000 cp. Silver pearl (90 gp).


Social Check DCs

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