Lance Hale, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a well pressed and immaculate suit (or dress). His golden hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was raised in a plains tribe. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Terse. Bonds: Religious, Nature, Mentor. Occupation: Scribe
Voice: Rolls R's
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Druidic, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
Possessions: 30 gp.
Solomon Shelley, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior, and he perpetually has his whip ready. His chestnut hair is heavily combed to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was raised in a mountains tribe. When Solomon reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Fighting, Entrepeneur. Bonds: Enemies, Military, Nature, Adventurer. Occupation: Detective
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Myathethil Rothenel, Female Elf [Permalink]
Personal [hide]
Description: Standing 4'7", this woman prefers to wear blue clothing when she does not wear armor. Her hair is brown and curly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Born in a small village she learned the ways of the warrior from her mother. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Days after completing her studies, news broke out that her hometown was attacked by orcs. Myathethil was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.
Motivation: She loathes her own lifestyle; and she wants revenge against orcs
Ideals: Passionate, Fighting. Flaws: Insomniac, Depressed. Bonds: Family, Enemies. Occupation: Banker
Voice: Stutters
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Celestial
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 400 sp. Banded agate (10 gp). 3 Smokesticks.
Caramip Leffery, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She wears a tan cloak and cross-gartered blue stockings. Beneath her clothing is a huge mess of scar tissue. She keeps her black hair in a pixie cut. She wears an eyepatch.
Personality: While she acts the brute, she is far gentler than she would appear. She misses her home and complains about the freezing weather, even in summer.
History: The child of western immigrants she idolized her father. She was taken as a slave by a traveling circus and forced to perform She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the west; and she is currently in port desperately looking for someone to get her out
Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Slave, Immigrant. Occupation: Weaver
Voice: Cold and demanding tone
Attributes [hide]
Small (3'1") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 150 gp.
Orianna Serenity, Female Tiefling [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a black tunic with blue highlights, and long black pants that bunch up around her shoes. She wears her red hair down. She wears an eyepatch.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Born in the west her family was never financially stable. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: Several ex partners dislike her way of doing things and want revenge; and find a way to reverse the transformation of her brother
Flaws: Ugly, Depressed. Bonds: Family, Poor, Guardian, Enemies. Occupation: Architect
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 150 gp.
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Their contribution stands as a beacon of hope for all adventurers!
