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Advanced [show]


Callie Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: A 2'11" southern woman, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair, while still mostly chestnut, has prominent grey streaks. Her gray eyes dart from person to person.

Personality: She has a massive crush on the younger sibling of the Healer who has hired her part-time. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Callie hails from a village terrorized by drow. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Her religion dominates her actions; and a deep hatred of drow

Ideals: Optimist. Bonds: Has a crush, Enemies, Adventurer, Religious. Occupation: Healer

Voice: Speaks through clenched teeth

Attributes [hide]

Callie Fatrabbit, Female Halfling Paladin 1
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)18 (+4) 15 (+2)16 (+3)
Skills Investigation +6, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Draconic, Elven, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 60 gp. Pink pearl (80 gp).


Social Check DCs


Kerkad Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears suspenders and green workpants. His shirt is white, and he wears a heavy green leather apron most of the time. He carries a battered crossbow and tarnished hammer as well. His deerstalker hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of eastern immigrants he idolized his mother. Kerkad was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Dyer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants his loneliness to end.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Secretive. Bonds: Immigrant. Occupation: Dyer

Voice: Dutch accent

Attributes [hide]

Kerkad Vangdondalor, Male Dragonborn Warrior 1
Medium (6'4") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 10 (+0)11 (+0) 13 (+1)18 (+4)
Skills Perception +3, Persuasion +6
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 20 gp.


Social Check DCs


Kerkad Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a penchant for wearing a ring with an oversized jet on his left hand. His deerstalker hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken as a slave by a traveling circus and forced to perform He used his abilities to travel the world and help people.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Rich, Slave. Occupation: Bellfounder

Voice: Tuts and clicks tongue

Attributes [hide]

Kerkad Grrrmmballhyst, Male Dragonborn Bard 1
Medium (6'2") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)14 (+2) 11 (+0)19 (+4)
Skills Investigation +4, Stealth +3
Senses Passive Perception 10
Languages Common, Infernal, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 150 gp.


Social Check DCs


Stannor Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, red shirt, and black tie. He carries a battered morningstar and tarnished shortspear as well. His chestnut hair is cut short. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He comes from a rich northern family. Stannor abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Stannor fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Meet up once more with his childhood friend; and wants to work out more often

Ideals: Fighting, Athletic, Philantrophist. Bonds: Rich, Adventurer. Occupation: Painter

Voice: Complex vocabulary, royal

Attributes [hide]

Stannor Bigheart, Male Halfling Commoner 1
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 60 gp. Tourmaline (100 gp).


Social Check DCs


Art Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'5" and muscular, this southern man is renowned for his bright pastel suits and hats. He wears a colorful flower in his gray fur. His amber unseeing eyes seem to look past you.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born at the edge of vast plains. His parents enrolled him in a Expert school at a young age so that he could practice his martial talents. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Art fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Gifted, Fighting. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Spice Merchant

Voice: High pitched, excited

Attributes [hide]

Art Shoe, Male Tabaxi Expert 2
Medium (5'5") Tabaxi, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)11 (+0) 15 (+2)17 (+3)
Skills Deception +5, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 170 gp.


Social Check DCs

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